neat style, more unique gameplay than alot of the games in the jam, i like how the demon eyes follow the mouse
Play game
To Be First's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #489 | 3.643 | 3.643 |
| Audio | #1076 | 2.571 | 2.571 |
| Overall | #1268 | 2.464 | 2.464 |
| Innovation | #1340 | 2.286 | 2.286 |
| Gameplay | #1384 | 2.143 | 2.143 |
| Enjoyment | #1508 | 2.071 | 2.071 |
| Theme | #1615 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are offered a corrupted item to help you maintain your position/rank, but you can't trust it's effectiveness
What code and assets did you not make from scratch during the jam (if any)?
sounds and music
How many people worked on the game?2
Comments
Frankly, it’s quite a good idea that you had here. It’s a breath of fresh air for this jam! Good work on this one! It seems that there were a couple of gameplay elements that you didn’t have the time to put together, so I think that you could continue to iterate on this one until your vision is materialized! :)
I see from the other comments that you didn't finish the gameplay. I'd be curious what else you had in mind. Neat little arena!
I really like the visual and dynamic effect of that eye. It's very cool.I have already given you a rating.
Couldn't trust myself to use the corrupted item correctly anyway so the theme is working nicely :D I also got the bug of enemies getting stuck outside of the area but this is to be expected with jams, congrats on submitting something
Interesting arts and animation with attack, everything seems working and polish
I really like the art and theme for the game! I wasn't too sure if I was hitting the enemy. Could use a tutorial or some levels to progress the challenge a little bit so I can understand the game a bit better. Hope to see more from you in the future though!
The game is really pretty but I didn't really get how to reach number 1? Reading the how to it seems it is decided by the entity somewhat by giving you stats or something, maybe it would have been good to put this stats on screen. Great menu tho! I would like to know how you put that glow effect over it!
I’m not entirely sure why, but after reaching the very end and getting the # number, I saw a “Play Again” button. I really like the sound design!


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