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How does the game fit the theme?
It is unsafe to attack one enemy at a time. You can trust no "one".
What code and assets did you not make from scratch during the jam (if any)?
I used some template code I wrote from previous jams, and used sound effects, music, and icons from asset packs or free sources. These are listed in the game credits.
How many people worked on the game?1
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Comments
Simple game, but enjoyable. I like how polished it is for its simplicity. Also you managed to add so many powerups. Congratz!
Thank you!
Well made and very polished for a game jam game
Thanks so much! A little juice goes a long way.
Awesome game, wasn't expecting the upgrade system which was a nice touch, visual design made things very clear and very addictive.
I'm glad the visuals helped the game feel clear and that you enjoyed it. Thanks for playing!
I love the visuals and the audio! Really nice roguelike feel to it that is quite well fleshed out in such a short amount of time!
Thank you! I'm glad you liked it.
Ooooh, I like this one! It's a satisfying take on the theme for sure. Love how it looks together and plays.
Thank you so much!
nice game! well made.
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Thank you!
Brother, your game is fantastic, especially considering how short it was. However, I felt it needed a few tweaks. For example, making the player follow a mouse would be better, and adding more enemies and health boosters would make it even better. I'll try to create a game like yours.
Thanks for playing! I'm curious what you mean by making the player follow a mouse. Do you mean you would have liked to still be able to see your mouse pointer while playing, and have the character follow it more slowly?
yes
Cool concept and an iteresting execution! Maybe with different enemy types this can be real well improved.
Thanks! I'll keep that in mind if I continue working on it!
Wow! I really liked this game. Felt like an inversion of a bullet hell where youre still trying to dodge everything, but trying to stick close to them. My favorite game of the jam so far. One point of feedback, it'd be nice if there was an indication that different enemies have more or less health, like different colors or smth. Oh and the prices in the stores seemed backwards. Awesome game!!
Thanks for playing, and for the feedback! I'm glad you liked it.
It's basically Nodebuster but with a different flavour, I like nodebuster, I enjoyed this game too for a bit, the progression is too slow for my liking, I stopped after a 15-20 runs.
Decent game overall, the visuals are nice!
Thank you! Nodebuster was definitely a main inspiration. One of my goals for this jam was to understand how Nodebuster works and how it was so influential in the genre. I'm glad this game is landing in the same category for you. Thanks for your feedback about the progression feeling slow, and thanks for playing!
I really like the gameplay and its really addicting. I think its really impressive especially knowing that this was solo developed
Thank you! I'm glad you liked it :)
Super coherent and cool style, with lots of juice and feedback that makes the simple gameplay loop feel good and satisfying. A few things break at the late-game, but that is to be expected - it is impossible to balance a jam game for people who play 10+ minutes.
Small, solid and well-implemented roguelike dungeon crawler game. Really impressive game for a solo jam game.
Thank you so much! If you have any more info about the bugs you found in the late game, I'd love to know about them (What were they? Are you on a laptop or PC? What browser are you using?). But either way, thanks for playing!
The definition of a point and click! Very enjoyable. Unfortunately I couldn't finish my run due to a but where every bar in the game always stayed at 50%, but nevertheless, it was very fun.
Thou has made thy game utterly enjoyable, my friend!
Why thank you! I haven't been able to reproduce this bug. Are you on a laptop or PC? What browser are you using? But either way, I'm glad you had fun while it worked!
I'm on linux mint - firefox. Maybe you can put up a Windows or Linux build. Those tend to be more stable, as you might know
Oh, good idea! I created and added those. Thanks for the suggestion!
This is actually a really fun game :D. The loop and feedback effects are simple but really satisfying. I've played it for about 20 minutes and it seemed like the upgrades would go on for a while. I'd play more but it bugged out. Hp, stamina and the timer all got stuck at middle and i disappeared after death :( 5/5 from me - even tho the theme is a bit of a stretch :D (not like mine is any better ;)
I'm so glad you enjoyed it! I haven't been able to reproduce this bug. Are you on a laptop or PC? What browser are you using? But either way, thanks so much for playing!