Pretty solid.
The feeling of jump is nice, it's not linear, there's a real sens of weight, i like it.
The sound design also is pretty efficient to sell the universe.
Good job !
Feel free to test our game !
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How does the game fit the theme?
You find yourself in a hostile cavern with danger all around you.
What code and assets did you not make from scratch during the jam (if any)?
Music and SFX were not made by me, all were licensed under CC0.
How many people worked on the game?1
Pretty solid.
The feeling of jump is nice, it's not linear, there's a real sens of weight, i like it.
The sound design also is pretty efficient to sell the universe.
Good job !
Feel free to test our game !
I'm traumatised. Interesting mechanics and ambiance! "Points of interest" are a bit far from each other
I love the walk and jump animations of the lil guy! Looks great.
It's very solid platformer with a cool setting. The interactions between the different creatures could be a great basis for a fully fledged game!
I really liked the music it totally pulled me into the game and made the spider so impactfull! The art and all the animations were also so well done!
The final spider was so scary! That changed of music was on point
The platforming felt really good and the mechanics + puzzles were fun. The end boss took me by surprise :D
What a perfect jam platforming experience. A lot of thought went into the level design here., and in the way new mechanics/enemies are introduced and how they then have to be combined to solve some puzzles. Great job!
The end boss (no spoilers) is also incredibly well made - felt like the first boss level of Super Meat Boy (which is a huge compliment).
Only complaint is that the world felt empty, but it is clearly because you spent a lot of time making a big level, and the emptiness also kind of adds to the eerie atmosphere.
The movement feels smooth, maybe the game doesnt fits on 100% the jam's theme, but i liked it.
The game feels great. I think except for the theme interpretation, which is too generic in my opinion, every part of the game is very solid. I couldn't stop looking at some of the animations.
Excellent level design!
I especially love the chase sequences!
The platforming is solid! I like the different level design encounter. Especially having to dodge the tongues à la Half Life + the regular enemies. Plus, the chase sequence is a good suprise. Congratz on making it?
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