Nice idea, more difficult for not native speakers
Play game
Coded's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #541 | 3.150 | 3.150 |
| Gameplay | #563 | 3.100 | 3.100 |
| Audio | #596 | 3.100 | 3.100 |
| Enjoyment | #630 | 3.200 | 3.200 |
| Overall | #741 | 3.075 | 3.075 |
| Visuals | #811 | 3.200 | 3.200 |
| Theme | #1191 | 2.700 | 2.700 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You're a spy who must send data back to your mission headquarters. Your enemies are eavesdropping -- you can trust no one!
What code and assets did you not make from scratch during the jam (if any)?
Word list: https://github.com/en-wl/wordlist-diff/blob/rel-2026.02.25/en_US.txt
To filter out the bad stuff: https://github.com/LDNOOBW/List-of-Dirty-Naughty-Obscene-and-Otherwise-Bad-Words
Sounds: https://bleeoop.itch.io/ui-clicks
VT323 Google Font: https://fonts.google.com/specimen/VT323?preview.script=Latn
How many people worked on the game?1


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