Hey! Looking for a pixel artist for an indie RPG. I need character sprites and outfits that can mix and match without redrawing from scratch each time. 8-directional movement, core animation states (idle, walk, run, plus a few interaction poses to detail later). This would be a long-term project (likely pushing into next year, so continued availability is appreciated, though not absolutely required).
I also need a 3D artist for terrain and town layout work on an indie RPG built in Godot; hills, rivers, structure design, flora, etc. would need to be kept consistent for the project. To keep this post as brief as possible, I will not go too in-depth into everything, but I will try to sum it up quickly.
What I would like to see:
2D Pixel Artist: Character sprites with a layered/modular wardrobe system, 8-directional movement. Also need combat-specific sprite work and visual effects. Hit sparks, slash trails, spell/elemental effects, since combat is a core part of the game. Comfortable animating both character motion and impact/effect frames.
3D Terrain Artist: Greybox terrain and rough town layout for a Godot RPG, built for a fixed oblique/dimetric camera angle. Needs to understand how scale, slope, and building placement read correctly from that locked angle.
Lastly: I am particularly interested in chibi-leaning pixel art for my characters, as the game is meant to be anime-adjacent, not depicted as anything real.
Happy to answer any questions.
