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How does the game fit the theme?
You play as a shop security guard, trying to catch anyone that's up to no good. You need to TRUST NO ONE and watch EVERYONE really closely in your computer monitors.
What code and assets did you not make from scratch during the jam (if any)?
Most Art and Audio are 3rd party assets, all attributed within the Credits screen in game.
How many people worked on the game?2
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Comments
really well made! Stellar gameplay, keep it up
Very charming game with a lot of attention to detail, great work! :))
Actually I really love these type of games ( it kinda give my game vibe ) I loved it !
I liked it! My only notes are that the difficulty progression could be a little bit more gradual, I feel like it's CHAOS right out of the gate. Some music would also be nice, but that's more of a nitpick.
But overall I really like the aesthetic and the behavior trees must have been ROUGH to program!
THEY LIED ABOUT THE DAY OFF!!! I QUIT!!!!!!!
Ok, I got to day 9 with $1700 profit. Everything just fits. It feels well made.
Good job you guys!
Haha!! Well done! You might be the only one who has made it that far!! :)
Very nice game, well polished, with nice touches from the loading screen to the kinetic balls... As many have said, I would start off slower in the beginning with fewer shoppers as we familiarize ourselves with the game and ramp up difficulty as the game progresses. I'm guilty this myself; I'm in the codebase everyday and I know the mechanics like the back of my hand so to me it seems easy, but to a new player, they still need the slow ramp up to keep them hooked, so they go from "This is easy!" to "Okay, now it's challenging!" But nice job!
Great game! Really cool and unique concept, and it fits the theme perfectly. It doesn’t get much more “trust no one” than constantly watching the camera feeds and questioning everyone you see.
My only issue is that I honestly got a bit overwhelmed on the first day! I would have had set fewer enemies at first and gradually increase the pace and challenge. It took me some time to familiarize the shop's layout and where they are projected on the monitors.
Other than that, nice work and keep it up.
A hugely underrated game, the idea is really cool! It would be nice if you could change the fov. At first, I didn't understand what that board in the main menu was. But when I did, I was pleasantly surprised—it's really cool!
Great game! I liked seeing the different camera angles. Maybe I'd have the first day a touch slower, maybe spread out the shoppers just a little more. OTher than that no notes well done!
That was super fun! Borderline addictive gameplay there
I wasn't able to get past the fire drill level because however hard I tried the fire extinguisher just didn't extinguish the fire.
If you spot the fire early you can grab the fire extinguisher and put it out before it grows too big. I can try and fix the bug you found though, if you use it for long enough it should put out any fire which it may not be doing right now, sorry!
This should be fixed now, we capped the size of each fire flame so it shouldn't grow too big to extinguish now!