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A jam submission

HostView game page

Find out who the host is and eliminate them.
Submitted by ShadowBlaXter, bralsoft, Marcosmoreno — 2 hours, 42 minutes before the deadline
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Host's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#1414.2394.239
Audio#2193.5433.543
Innovation#3173.3703.370
Overall#3213.5113.511
Theme#4893.5653.565
Gameplay#5403.1303.130
Enjoyment#6113.2173.217

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
We thought about a parasite manipulating a host, killing their shelter companions. Therefore, anyone could be infected, and that's the premise: trust no one.

What code and assets did you not make from scratch during the jam (if any)?
Everything was created during the jam

How many people worked on the game?
3

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Comments

Viewing comments 33 to 21 of 33 · Next page · Last page
Submitted(+3)

Dude holy cow the art!!!! Amazing.

Submitted(+3)

Wow, sounds and visuals are really cool and create nice atmosphere! well done :) 

Submitted (1 edit) (+3)

Honest review:

The atmosphere is great.  The art and music is well done.  I've also played with diegetic UIs in a previous game, so I definitely appreciate it.

The gameplay definitely works well, although I'm not so sure about how it fits into trust no one.  Perhaps if there were some deception mechanic?

The time limit is quite harsh and it's hard to see how much time is left.  A numerical value would have been better.

The character number doesn't seem to change.  

Submitted(+3)

Really cool atmosphere and the pixel art looks fantastic — those portraits and CRT effects nail the post-apocalyptic vibe. The parasite deduction idea is unique and satisfying once it clicks. Took me a bit to figure out the controls and exactly what I was supposed to be matching, so a clearer tutorial and some better highlighting on interactive elements would help a lot. Still a very polished and enjoyable jam entry. Nice work!

Submitted(+3)

Oh I feel like I played some pixel-style thriller! Agree with guys below, it is not easy to figure out fast here, but atmosphere is really cool! Nice job

Submitted(+3)

Very cool graphics and atmosphere but I was having a hard time actually figuring out what to click and do?

Submitted(+3)

very unique art!

Submitted(+3)

5/5 not much to say 

Submitted(+3)

I found out how to win the game when it was almost ending, but time was up so I lost (it was the suffocator). I'd apreciate if you played my game if you didn't already.

Submitted(+3)

Well done. Took me a few tries to figure the game out, but I managed in the end.

Submitted(+2)

I got stuck. I could change characters, turn hints on or off, and get info on the parasite, but that was it. Shame, because the concept sounded great, and the art and sound were spot on.

Developer

Oh, I’m really sorry! Did you try pressing the arrow buttons on the keyboard on the screen? They’re used to switch between information, symptoms, and elimination.

Submitted

Quite a small hit box, so when I randomly click all over the keyboard, I somehow miss moving over the keys.

Submitted(+3)

The apocalyptic atmosphere, gorgeous pixel art portraits, CRT screen effects, and Phasmophobia-inspired parasite deduction mechanics make this game a total masterpiece for a jam submission! The music and visual polish create a top-tier post-apocalyptic shelter vibe that instantly pulls you in.

A few tutorial, UI, and QoL adjustments for your post-jam update:

- Tutorial & Mechanics Clarity: Pause or slow down time while the tutorial is open so players don't lose survivors on a static screen, and explicitly clarify that a survivor must match *both* symptoms of the identified parasite to be the host.

- Interactive Affordances & Controls: Highlight or outline clickable monitor elements, arrows, and keyboard buttons so players know what can be interacted with right away, and add two-way navigation buttons.

- Inspection Logic & Death Feedback: Disable checking symptoms on dead characters to avoid confusion, and add a quick audio/visual notification whenever a new victim dies.

Genuinely incredible production value and execution! If you get a free minute, I'd really appreciate your thoughts and rating on my solo jam project as well: /jam/brackeys-16/rate/4953523

Submitted(+3)

Amazing game. Its a great idea the UI and scene are very good. Love the pixel art,  screen effect, lighting. Well done!

Viewing comments 33 to 21 of 33 · Next page · Last page