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A jam submission

Rocku Island AdventureView game page

An adventure in forgotten genres!
Submitted by Clearleaf — 4 days, 17 hours before the deadline
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Rocku Island Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Quirkiness#124.2784.278
Graphics#344.4444.444
Overall#713.7963.796
Gameboy Soul#754.0564.056
Secondary Theme Interpretation#1683.3333.333
Gameplay#1783.3333.333
Soundtrack/SFX#1903.3333.333

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme
The format showcases a bunch of old forgotten genre elements and mechanics. It aims to show how much value can still be gained from adventure elements that even adventure fans have forgotten.

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Comments

Submitted

It was fun until I caught fish, and I couldn't use any other interaction than moving anymore. I tried 3 times by restarting the game, even getting the octopus one of the guys asks for. Nothing. I guess it's some kind of bug?

The ambience, art, and music were great, with just the exception for the coast area, where the sound made me feel like I was being bombarded. Sorry 🙏🏻

I hope to play it again with the bug fix or if it has some workaround, as it was getting pretty interesting! It's really cool how much you managed to get into the game in such a few days.

Submitted

Amazing work in such a short time! Great art design and story. I had a lot of fun playing it, keep going!

Really cool vibe and art style! I haven't played a point n click in a while that was a cool unique experience. The Pixel art seriously good!

Submitted

I'm a little dumb, but I find so creative the "6 buttons options on various rooms" concept that I can say that the game is original and good just for it.

I loved the characters and the ambience.

Cool game, congrats!!!

Submitted

Very nice to see another entry on an adventurer/point'n'click style! Very well done ^^ Loved the palette choice, matches the vibe perfectly

Submitted

Really cool game! Pixel art is very nicely done, and the audio is great! Gameplay feels nice and smooth, and puzzles were fun to do! I did use Enter instead of Z for interacting with things for a while, which did lead to me getting stuck on several occasions, but I did eventually figure it out lol

In the end I got to the cave where the color palette takes on a purplish hue, though I was a bit stumped as to what to do afterwards, as I couldn't figure out what really I had to do with the statue and Pearl of Wisdom nor did I really understand what the extra sprites at the blackjack screen meant. Could I get a hint on that perhaps? Would love to try again! Also I would discourage the use of mixels, as they oftentimes can make games look a bit disproportionate; it's fully your choice though of course ^^

Very nice job, especially as a solo dev! Keep it up :D

Also I like how there's an amogus in like 90 percent of the screens XD

Developer(+1)

Going by the comments, you are the first person who has gotten that far AND the first person to notice the amonguses. Congrats!

You were only one step from beating the game! Hint: what do pirates usually do when they find an X?

Submitted

Tried again and got to the end, thanks for the tip :D

also not having to start all over again is really nice

Submitted

as everyone has said, the art is lovely. i got a little stuck at first lol but then i realized i hadn't explored a region yet. i thought that i had explored every scene but i was missing the log scene the entire time lol T_T once i got that it was smooth sailing. perhaps this is a me thing and therefore a selfish ask but maybe the directional arrows could indicate unexplored territory (i guess a color change for the arrow or an animation or something). overall i had fun and you got me to jump at a scare so i hope you are pleased.

Submitted

Never has a game humbled me so badly for not understanding how to play blackjack haha. Love the vibe of this, an adventure game in a weird world that you just have explore and discover is a favourite of mine. The sprite work is very wibbly and also clean. How you used dark values to create an atmosphere is very impressive. 

Submitted

Fisherman Clive: "Jofi yunt fifi" 
Me: I know that's right!

I really enjoyed this. Even as a very dumb guy I was able to figure a bunch of stuff out. It really made me smile that you could use the existing verbs for blackjack. Nice art and a nice vibe.

Submitted

Awesome artwork!

Submitted

The art is AMAZING! Amazing job at creating such an atmosphere with so few colors. Its rare to see adventure games in jams, and this game is giving me the itch to create one myself as well. Again, great job.

Submitted

I really liked the art, and especially the sound and music. Great work on the presentation!

I wasn't able to finish it, though. I found it a little hard to understand what I was supposed to do, so maybe a few clearer hints or visual cues would help guide the player. After a few attempts I got a bit lost and eventually stopped playing.

Submitted

I'm thrilled to see another adventure game in the jam! This one reminded me of Shadowgate on the Gameboy Color. The art, music, and writing are all top notch. I'm afraid I also got stuck on the fishing game, but I'll be coming back to this one!

Submitted

I loved the art style of this game, and the narrations are pretty entertaining. The vibes are immaculate, and the mysteries are pretty interesting. I forgot the controls for the fishing, and I didn't know how to read them again, so I'm pretty sure I got stuck. I also wasted the shovel to grabbing sand. Really cool game!

Submitted

A lot of work put into art, good job

Submitted

Amazing Art. The actually game looks 200 times better than the title.

Developer (1 edit)

Yeah that ended up falling through the cracks… Thanks for giving it a chance despite the first impression lol

Submitted

The actually game looks 200 times better than the title.

Submitted

This was really charming. It took some getting used to the controls, but once I did, I enjoyed exploring the small world. I didn't manage to catch a fish, was that what I needed to progress? I wouldn't mind playing a blackjack minigame.

Developer(+1)

Most people seem to have a problem with the fishing. Something about how I designed it is just not right… Basically you hold UP or DOWN to sink the hook. When a fish is nibbling, wait until the screen flashes (the fish bites) and then press UP at that instant.