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dont blow up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #118 | 3.688 | 3.688 |
| Enjoyment | #167 | 3.750 | 3.750 |
| Theme | #351 | 3.719 | 3.719 |
| Overall | #387 | 3.417 | 3.417 |
| Innovation | #470 | 3.219 | 3.219 |
| Audio | #544 | 3.156 | 3.156 |
| Visuals | #994 | 2.969 | 2.969 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
the commander telling you what wire to cut sometimes lies and you have to choose to trust him or not
What code and assets did you not make from scratch during the jam (if any)?
the sfx and music were free to use off of pixabay and/or free sfx websites
How many people worked on the game?1
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Comments
Great for one round, sadly not enough for more. I do like fast paced games where you need to make quick calls, but this doesn't quite pose a challenge when every instruction is easily recognized as true or false. A bit more spice would have been good. But for a concept, it fits the jam.
thx for your feedback!!! i agree with you, this game is relatively barebones...
A fun, addictive, and silly game! I died so much...
glad u liked it!!!! yea i died a lot playtesting too...
Yeah, I really like the idea & gameplay. The noise reminds me of 'modern memes' lol. If you wanna you can try the game me and a few other people worked on! I'll be off!
Such a simple concept, but so addictive! Everything felt really polished and the sound design is immaculate. Got a time of 26 seconds left after a few tries, very much enjoyed this one, keep it up :D
yayyyy tysm!!! glad u liked it!!!!
Nice frantic little bomb defusing idea with a fun vibe. The timer pressure works great and the sfx make every mistake feel dramatic. The dev clearly leaned into the chaos on purpose. The lies being a fifty fifty makes it feel luck based sometimes, but that is part of the panic and part of the charm. A small tutorial or clearer tell would help new players since a lot of us exploded instantly before understanding what the dev wanted. Once it clicks, it becomes a fast funny loop that keeps you retrying. Good work from the dev. (pls play my game)
tysm!!! glad u really liked the chaos of the game and thx for the feedback!!! (aight bet ima check it out)
It was MUCH more fun than initially seemed, managed to complete it with 22 seconds to spare but died a million times on the way.
holy wow!!! thats even better than my best lol
good game but I'm an idiot
glad u liked it!!!
i genuinely see a lotta defusing bomb games for this jam. but this one is also pretty good! the defusing is hard tho thats the point of the game to lie to the player LOL! well done. this is great for a solo dev like you!
great minds think alike ig... but yea tysm!!!! glad u liked the challenge!!!!
10/10 W game. I somehow keep getting baited when he pranks you. Had fun trying to defuse as fast as I could though. Funny SFX and win screen
yep its a difficult game even for me... so glad u liked it!!!!
HAHAHA Love the ending! What a tough game, great fun!
lollll so glad u liked it!!!! tysm!!!!
NOOOOOO I DIED IMMEDIATELY (Good game!)
lollll tysmmm!!!
The lying commander makes the game feel very luck based, more often he is right but it's hard to tell when he is wrong. Other than that, it was a fun simple game and I love the sound effect that plays when you lose.
i made it a 50/50 chance so yea it is kinda is luck based, but yea glad u liked it!!!!!
Very fun game and audio makes the game more interesting (. ❛ ᴗ ❛.)
yayyyyy glad u liked itt!!!
Loved the game! Had a fun time with the sfx and trying to defuse it quicker every time.
yayyy glad u liked it!!!!
fun game
yayy thxxx!!!
i like art style and sound effects lol but it felt kinda hard to discover whenever he was laying or not. Good job!
hmm yea i shouldve added like a quick tutorial or smth... thx for the feedback!!!
Great theme idea! I think that one thing that would add to it if you had time would be to try and do some voice acting for the bomb specialist, because currently you just quickly check for the "uhhh....".
thats a great idea!!! thx for the feedback!!!
games seriously need more bombs
true
as a child I always thought disarming bombs would play a more significant part in my everyday life. This is a cool concept, and the theme's well implemented nice one :D
yayyyy tysmmm!!!!