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A jam submission

Deceiver's TombView game page

Submitted by Leogneed, filinoxx, EdraHor, FmFromB, Jmihlek1337 — 1 minute, 50 seconds before the deadline
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Deceiver's Tomb's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#1994.1034.103
Audio#3213.4143.414
Gameplay#3943.3103.310
Overall#4053.3913.391
Enjoyment#4273.4143.414
Innovation#5263.1723.172
Theme#10302.9312.931

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
We tried to match it as much as possible

What code and assets did you not make from scratch during the jam (if any)?
none

How many people worked on the game?
5

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted(+3)

It’s a really great game, and it’s great that it has Russian language support. The gameplay is very interesting, and the idea of cardboard characters is interesting.

I’d like to mention a couple of bugs, I guess —

1. The FPS drops a lot on the first boss, most likely because of the fog.

2. An 80% chance to escape the fight? That’s very strange — you can just skip all the fights.

3. When choosing the wrong door, the player should probably die right away, that’s what I think, but you can calmly go back — you respawn on the steps.

Overall, the game is really good and engaging; it even has a more or less well‑developed plot and lore. The combat system is cool, apart from what I mentioned earlier. The sounds are good too; I found the sound when you go down the stairs amusing. Good job.

Submitted(+3)

Overall game is nice.. sticked to the theme point.Overall Enjoyed !

Submitted(+3)

rly cool art and i enjoyed the combat

Submitted(+2)

Unbelievable art and project overall! All this in one week is unreal!! :D

Submitted(+2)

I liked the fighting style

And the cardboard aesthetic is very cool

Submitted(+2)

The fight is a bit repetitive and I never found the way to attack the enemy first, it was always an ambush for me :(

The script was written well, the narration was funny. Audio SFX fit the game perfectly and I absolutely loved the artstyle. The game felt very polished. I feel like it doesn't really match the theme but as a game I really like it!

Submitted(+2)

Interesting idea to combine 3D first person exploration with card based combat... really nice visuals and atmosphere too. The fights got a bit repetitive sometimes, especially when several happened right after each other, but I still had fun with it. Cool concept overall and nicely done.

Submitted(+2)

Interesting idea to combine 3D first person exploration with card based combat... really nice visuals and atmosphere too. The fights got a bit repetitive sometimes, especially when several happened right after each other, but I still had fun with it. Cool concept overall and nicely done.

Submitted(+2)

Fantastic! The setup is really funny (love the "bored GM"-vibe of the narrator and cardboard enemies), and everything is so well done, from the graphics to the sounds to the gameplay. 

Submitted(+3)

I really loved the art and the combat was cool,  the UI could use some work but not a big deal. Good job guys!

Submitted(+2)

deltarune type shi

Submitted(+3)

I really like the turn based combat and the enemies on cardboard. The mechanics felt really polished and its a lot of fun to play. Really Great job!

Submitted(+2)

love the idea and art style! actually had a great time.

Submitted(+2)

I really love the art style. Paper mario, danganronpa, etc. Their facial expressions are also super evocative, nice job!

Submitted(+2)

Love the papercraft/carboard style! Reminds me so much of the paper mario series!

Submitted(+2)

I really loved the cardboard style! so cool! 

(+2)

I've really enjoyed the art bro :)

Submitted(+2)

really lovely visuals and wonderful writing :D heavy blow is my goat

Submitted(+3)

i love the graphics on this!

Submitted(+4)

looked cool and was very funny :) thank you

Viewing comments 23 to 4 of 23 · Next page · Last page