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How does the game fit the theme?
Bandits in the wild west, where you can TRUST NO ONE
What code and assets did you not make from scratch during the jam (if any)?
n/a
How many people worked on the game?1
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Comments
Seems like the game breaks at the first duel regardless of performance. I enjoyed the artstyle and defo would've liked to see more.
The bar seemed like it only worked for the first phase of the duel so I didn't get far.
Was not able to progress past the draw phase. The bar never progressed. Windows 11 Firefox.
The game was good but it was very confusing when it says that I hit it perfectly but end up loosing by a lot. I didn't realise that was part of the game till I read a reply seeing that it was part of the game and honestly if there was audio I think it would make the game a bit less frustrating when it comes to those cheaters but other than that i was fun basically testing my reaction time.
you are right. We learn from mistakes, and i think that was my biggest mistake on this one. I appreciate the feedback!
Yeah I've lost count of how many mistakes I've made during my game dev journey but its great that we can get feedback from others on how to improve to not make those mistakes again. Keep up the god work :)
I had fun with this, it was a bit hard for me to figure out how to play well, great job getting it finished
it has come up a few times now, the opponents can start before draw if they are cheaters (thats the trust no one, my tie in with the theme). that is what the exclamation mark is for. I never explicitly state it and i regret it lol
Game is fun, timing can be a little strange sometime, you can hit perfect every time but the opponent still wins? I get that they're cheating but sometimes a little annoying.
Its so fun but i don't get it how it fits with the theme
I like this type of games, nice one, much fun, Im stuck in town 2 - dont know why, I had 4 perfect (many times I tried) and result was: "You loose"
Game is cool, kinda laggy on the web version, it is pretty nice the artstle for the characters are nice, the background art could use an improvement but what can I say for a solo dev that is only given one week. for me it is pretty cool, I like the charm. it just kinda fell off the theme part it doesnt click with me alot. game is pretty good outside of that
Love the aesthetic of the art and the wild west. Difficulty in the starter town seems brutal though, I'd get two perfects and two sharps and lose the duel still. Was a little hard to understand how the mechanics of the draws related to the times at the end and the winning of the duel. Maybe have it tallying up during the shootout?
Rated ,
Kirby Super Star Time hit minigame , super /jam/brackeys-16/rate/4950346
The mechanics of this game are a bit hard for me. Not too sure how to win; the holster time is always really long for me. But the visual and the concept of this game is really cool!
Great visuals! 5 star rating dropped! Feel free to test my game too!
The games background art isn't too great but the character you play as is amazing for some reason, the gameplay is rather simple and it doesn't really iterate on "trust no one". But pretty decent overall
The games background art isn't too great but the character you play as is amazing for some reason, the gameplay is rather simple and it doesn't really iterate on "trust no one". But pretty decent overall
Had fun playing this game! Was a bit confused with when to draw the gun but got the hang of it later.
Simple and fun game; I liked your art !
Please play mine and share your opinion
Interesting idea with the theme. However, I think I have a bug with the sequences after the draw. They never seem to progress, and I always fumble them.
Doesn't seem to work for me properly :/ The first draw sequence works, but the second one doesn't seem to progress no matter how long I wait. When I am going fullscreen and click into the screen it progresses a little bit. I have to do that a few times to get to the end of a sequence. I am playing on Chrome browser on Windows 11. Not sure what could be the issue.