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Trust Issues: Feat. Minesweeper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #150 | 4.000 | 4.000 |
| Innovation | #191 | 3.559 | 3.559 |
| Enjoyment | #362 | 3.471 | 3.471 |
| Gameplay | #380 | 3.324 | 3.324 |
| Overall | #432 | 3.358 | 3.358 |
| Audio | #891 | 2.794 | 2.794 |
| Visuals | #956 | 3.000 | 3.000 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You can't trust the ones
What code and assets did you not make from scratch during the jam (if any)?
The entire project
How many people worked on the game?1
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Comments
Neat idea, except there were times where I got stuck because I knew I was being lied to, I just didn't know how. I feel like there's a bit too much luck involved in this and not enough puzzle solving. But still it was an enjoyable time.
I gave it a couple of tries, and it definitely fits the jam theme perfectly. It’s a fun, cheerful take on a classic, though I did find myself struggling with the logic at times—I think I still prefer the version where I can completely trust the numbers, sorry! That said, it's an enjoyable and solid effort for a jam entry. Nice work getting this finished!
Fun game! Admittedly I am not too experienced when it comes to playing minesweeper, but I think this game actually helped me understand how it works a bit. Good job!
I love Minesweeper, and I really like the fresh twist you’ve given it! The only issue I ran into was that, in several situations, it was really hard to tell which one was “lying.” The clues are definitely necessary, otherwise it feels impossible to figure it out. Great entry!
The game adds more challenge to Minesweeper. Great work!
Great creativity, at the start i was kinda getting caught off my game, but then got into the rythm. great fun!
I just figured out i only played with hints, the game without them is kind of a guessing game, feeling wise
A great example on how fun and interesting a relatively simple twist on a classic game can be! With some more "juice", I could see this being a hit!
Nice to see another way of fitting Minesweeper with the theme ! It's almost impossible without the hints, but I feel some of the hints are quite obvious (the bg one especially). There is probably a way to make them slightly more subtle to really wonder if the 1's legitimate or not. Good job!
I'm a big fan of minesweeper so I was excited to give this one a go. Whether or not to trust ones does make the game more challenging and increases the guesswork needed by a good amount. Nice work!
I like this twist to minesweeper. Personally, I think the game is not really playable without the hints on because there's too many 1's that you would have to guess your way through. With the hints I could see which ones not to trust and try to quickly deduce what might be the number or what tiles to not activate. In that way, and considering you have a timer as well, I felt like the lying numbers could have been more obvious, because the goal is still to figure out what the true value of that number 1 is as quickly as possible. Different coloured numbers also help with that.
Either way, I spent so much time playing your game trying to beat it (but could not) and very much enjoyed myself. Well done.
As a lot of other jammers have mentioned, the game eventually becomes unplayable because you have to guess if the 1 is lying to you or not. Still, a fun and interesting twist on the classic!