Interesting game.
The art is really nice
About the gameplay, I feel it missed punition when talking about bad stuff. Because without punition, it didn't pushed me to read everything and trying to make the good choice. I was just talking about every point I just listen about
afterward, I am asking myself if the minigame become slightly harder (sword at the bottom of the eggs with the mom for example) was link to that?
For the prisoner I would have love an hint to not just talk to every prisonner until I find the good one without any deduction/thinking
The typewriter sound changing for each character is a good idea !
Well done








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