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One Last Dig's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Secondary Theme Interpretation | #71 | 3.639 | 3.639 |
| Gameboy Soul | #93 | 3.972 | 3.972 |
| Gameplay | #107 | 3.639 | 3.639 |
| Graphics | #117 | 4.000 | 4.000 |
| Overall | #119 | 3.653 | 3.653 |
| Soundtrack/SFX | #155 | 3.472 | 3.472 |
| Quirkiness | #259 | 3.194 | 3.194 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
Our game leans into the Old Gold through its classic pirate adventure, buried treasure, and the timeless thrill of striking it rich. Beneath the gold lies an old curse, turning Bell's hunt for riches into a race to reclaim her very soul.
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Comments
Nice graphics and music! I thought the mechanic where areas sink after you dig around them was really interesting and not something I’ve seen much in other games (and funny that you can block yourself off from the ship if you’re not careful).
I played this on stream today (recording here) in case you’re interested in watching a playthrough of your game. Good job!
I really loved the music! The SFX are on point, great art, awesome work there!
Really nice Game Boy feel, and the visuals are very well done.
I also appreciated being able to skip the dialogue and get into the gameplay quickly. Nice work!
Thank you for playing and the kind words on the visuals! Much appreciated <3
I liked how the island gets crowded over time and it gives the feeling of being the first take the treasure. Moving into the next day made it more challenging—I recalled one of the days had an island with more narrow areas to navigate around and there were a few enemies launching projectiles at me! Also, I liked how the increased quota made the game replayable!
Thank you so much for playing! Yes! We forsure wanted to make sure people came back if it felt to easy ha
Super glad you commented under my game otherwise I could have missed this lovely game! Banger soundtrack, cool and nicely scoped ideas paired with a neat visual representation!
Graphically the game looks love, even if it is a stereotypical pinup design I still love the design of bell and the ingame sprites are also super crisp! Colors scheme is neat as well!
Music and sfx bangs, I feel like the sfx is way out of the volume level of the music, thankfully we do have volume settings
The game is tight and has a very well defined scope, which resulted in an awesome experience! Well done!
Thank you so much for playing as well as streaming the experience!
It gets really hectic which was quite fun, love your fire animation too. Very smooth
Thank you so much for playing! Indeed it gets hectic as the days go on and I am glad you had fun/love the art. Cheers!
Fun action game! All-around high value jam game. Clear and solid graphics, fun sounds, cool characters, clean action, and a solid gameplay loop. It did take me a bit to figure out that I had to go back to the ship. Maybe just sleepy me. Also had a couple unfair feeling deaths when clipping onto obstacles that defied the sprite bounds.
Great stuff amongst two minor gripes!
Thank you so much for playing and the kind words on graphics/characters it means alot!
Pretty fun short game :), kept me hooked from start to finish.
- It can feel a bit frustrating at times that it seems sometimes the island are generated without enough keys to open all chests? Maybe i understood the game wrong.
- The game can get a bit challenging when there's a lot of enemies around + you can get surrounded by them at some points because of the way the map works, but i think it's part of the thrill :).
Good job all around!
Thank you for playing and for the kind words! Ha yes - the enemies get a bit harder if you go back to the ship or dont sink them. The trick is to try to get your quota on day one and then if that was too easy, play again and the quota gets higher per successful run.
Really fun creating a hole to kill the enemies, I only could do it once, but it was so satisfying!! The first play was too easy, but from that it was super fun. And great art too.
thank you so much for playing! Ha yes the first clear is a bit easier but if you are looking for a challenge, you can play again and the quota gets higher ( 200-350 gold, then 400-600 gold and 800-999 gold). Likewise, I really enjoyed your pixel art as well!
I love just how cute the game is, and I love your main character.
Thank you so much, that means a lot to hear! Similarly I really enjoyed your game and how cute everything was! brings me back to old school gameboy or tamagotchi era ha.
Really fun game! The pixel art, music and soundeffects are neat! The gameplay loop is interesting too!
I wish I could use my shovel to hit those annoying enemies xD
Cool game, congrats!
You actually can do that, it's just a bit tricky hehe
Very good concept! I found myself quickly punished if i mindlessly dug anywhere by both the enemies piling up if you dont dig them off the island and it being very easy to dig yourself off if youre not careful. Fun play!
Thank you for playing! Yes! Similar to your game, we wanted there to be some "risk" to stop the player from digging everywhere.
Good game, I love the intro. Also the idea to use coin as a distraction instead of fighting is very interesting. I like it.
Thank you for playing and glad you enjoyed the intro! Similarly, I just played your game and love the story scenes! Sets up the experience forsure for these types of games ha
Fun game, but also pretty hard! The controls feel good, the art style is cool and well made, so props to the artist!
I couldn’t finish the second island because the bombs were flying everywhere.
thank you for playing! the art was by me and I appreciate the kind words. Oh forsure the game does get a bit harder after each day. If you can get most of your gold the first day, it makes it much easier.
Cool game, using gold to lure enemies is a cool gimmick
Nice job!
glad you enjoyed! And Likewise, really enjoyed your game it has me thinking overall about enemy battles and behaviors ha!
Very cool, it was fun to juggle between dodging ennemies and digging treasures, the multiple endings was a neat idea too ! Good job
Thank you for playing! glad you enjoyed our approach as we tried to balance the risk and reward system ha
I'm a simple man, I see pirate lady and I try the game out. It plays well, sounds nice and all that. The target might be too low though? I was able to make the goal on the first day and the next two days didn't seem to matter to me, unless I missed something? I liked how things got more crowded with enemies the further I went along, and how you could destroy the island. I wasn't expecting that one. Nice job!
Thank you! Glad you enjoyed the game. Every time you beat the game the quota range goes higher. The quota ranges are 200-350 gold, then 400-600 gold and 800-999 gold.
Oh!? So I have to go back. Neat. I thought the ending text seemed like maybe I didn't get the best ending.
nice pirate !!
she needs a photo taken for the memories (just played your game and it was fun!).
sounds good!
One of my favorite submissions. The art style is amazing, and the gameplay is simple yet enjoyable enough. Took me a couple of runs to get used to, but that's part of the experience. Great job!
Really glad to hear you enjoyed the art, gameplay, and overall experience! Thank you for giving it a play!
I like it, and i like the digging mechanic and how if i dig near the ship i can't get to it anymore.
Thank you for playing and I am glad you enjoyed it! Oh yes - Captain Bell, is not a swimmer lol