Love the characters!
Jgchippeh
Creator of
Recent community posts
Was way more efficient to spam left click than tap to the beat. Plus tapping to the beat rarely worked. It could be due to latency but it always missed by a lot. Even when the rifle shot, it was delayed a lot from when i actually clicked.
Loved the style of the game and the music tho, holy.... And the little jump boost you get with shooting!
Love the fact that the character is just noticing people looking at him for the most part lol
I think if you click the bottom right, it takes you to the next level so I assume that's a debug thing left in
Loved the style, loved the art.
My main gripe is... I WANT TO FULL SCREEN!!! it's so hard to tell what you're meant to notice and it's tiny on my screen. Also it was a bit too subtle at, I only found like 2 characters acting weird outside of the obvious spooky ones.
Overall loved it tho!!
I like the style a lot!
I think it would've been nice to have a count of the cards left. Also idk if it's an actual deck of cards, so there's only a set number of each card like a real deck. Could be fun to make that known to the player if so!
No audio :C some nice card sfx would've really pulled the game together
I thought the guy at the start was a cook or something lol
Cool idea for a game, it could maybe start with only one/two colours and they're slowly added tho. juggling 3 rooms without much idea how they're switching/how to keep track of the enemies was a bit too much.
One of those that i would love to see developed further after the game and refined!
-TeamASS
I love how you made a game with such a simple mechanic of just opening chests and touching boulders! Lowkey stealing how you used the signs at the start to explain to the player how to play. Cute art, fitting music, well thought out game design.
Only gripe is the acceleration felt off when moving diagonally. It felt slower than it should be, but it could just be i'm dumb.
-TeamASS :3
Fun little twist to the vampire slayer game! The art was really cute, even the background of the game was super fun with the blinking eyes.
I would like to see it expanded on since I think this is a really cool unique mechanic that i've not seen before in this genre!
I like the idea of needing to melee/parry or do some close range ability to recruit the enemies. I imagine the game would be centred around the risk of losing your hp for potential allies or upgrades so making that interesting and satisfying would really juice up the game.
-TeamASS
The music and the vibes are the best thing!!
I enjoyed moving the screen was wasd over my mouse. Which is funny since it's fps but using mouse to click on this and wasd to move camera felt way better.
Lowkey didn't understand what to do but I was having fun just chilling out on the chair and listening to the music!


