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How does the game fit the theme?
you decide if you should trust the narrator "No One"
What code and assets did you not make from scratch during the jam (if any)?
all art and music
How many people worked on the game?1
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Comments
Fun minigame collection, I liked the variety. Good job.
music was wierdly looped but was great at the same time. The idea of this game is little bit unclear, so basically player should grind die over and over to find trutable apple to eat? . i couldnot beat the game. but I found one interesting mechanic in your game.that would be great to add in original snake aswell you can move opposite side of your snake's movement that was pretty good innovation not gonna lie even if it is a bug.
Great effort on your submission. Games where you're bouncing off the narrators are really fun. Similar to Stanley's Parable and even Portal. Play around with how this can be done without compromising on gameplay. Loss of control and gameplay that leans towards inaction can be boring. Excited to see your future submissions!
Definitely fits the theme.
this is bad no clue and low effort
I struggled to understand the controls in that first minigame. I kept moving towards the apples and I just get restarted back from the beginning.
I feel stupid, but I still couldn’t figure out what I was supposed to do or who I should trust.
There's nothing to do but if i am missing something let me know
Very silly, and the end was great!!
silly but also doesn't overstay its welcome. the music choice in the end is wild :D