the robo baddie on the cover made me play this lmao, and I'm glad I did, the art and visuals are so so well done, good job
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How does the game fit the theme?
Don't trust anyone at the Intergalactic Starport. This place is notorious for travelers smuggling contraband to different planets. You are a newly hired inspector tasked to scan and zap illegal items found on passengers and baggage. Do a good job and get promoted quickly. Let too much contraband get past you and get fired.
What code and assets did you not make from scratch during the jam (if any)?
Audio by GameMasterAudio and music by Antarctic.
How many people worked on the game?3





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