Cool game, would be nice if it got harder throughout, so figuring out people's hidden traits was more important to progression
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How does the game fit the theme?
You need to recruit people into your settlement, for that you need to take risks by letting them in, trusting them can prove costly.
Trust no one and double check every character's background before letting them in.
What code and assets did you not make from scratch during the jam (if any)?
None, all was made during the jam week
How many people worked on the game?2
Comments
Cool game, would be nice if it got harder throughout, so figuring out people's hidden traits was more important to progression
An amazing entry for the jam!
The visuals are top-notch, the mechanics and systems are all really well built and flow seamlessly, the gameplay loop is really cool, checking for lies with the guides and having to choose if a negative trait might be worth it for a Natural Leader or Gym Rat.
I just wish there was more, like an end game or a more clear progression system, but that's just because I thoroughly enjoyed the game
Incredible job!
Great job on this game! The story is really cool, and the gameplay loop is solid.
Bro you have to keep working on this. Game loop and game idea is really good. Also how did you make this in a week sheeesh
Very nice building game. Clean and coherent graphics and sounds. Would make a good game once more gameplay added.
Nice, I like the base building and the premise.
If you're a fan of building/sim/strategy games-- check out ours as well. It has real multiplayer.
really clean visual and the sound ! that's a great work, you could think of working on it after the jam!





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