Loved the idea that the ghost clues are all lies, made the flower/tree stuff way more fun to figure out and fits the theme nicely too. The animated scenes and little details in the art look super good, though I did see the offscreen wall bug people mentioned. Still a very cool jam game :)
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Eyechilles Blood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1 | 4.833 | 4.833 |
| Overall | #31 | 3.961 | 3.961 |
| Enjoyment | #59 | 3.967 | 3.967 |
| Theme | #62 | 4.200 | 4.200 |
| Gameplay | #63 | 3.800 | 3.800 |
| Audio | #95 | 3.767 | 3.767 |
| Innovation | #485 | 3.200 | 3.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A puzzle game where a ghost gives you clues, but they're always lies.
What code and assets did you not make from scratch during the jam (if any)?
The font is an external asset.
All music and sound effects are external assets.
The in-game menu and settings are reused from my other game.
How many people worked on the game?1
Comments
nice short platformer with gorgeous art. every scene feels alive thanks to all the tiny animations and the style is super polished for a jam. the puzzles start simple then get trickier in a satisfying way and the theme lands well since you cannot trust what you see at first glance. some players brute forced a couple sections or found small skips, but that is jam charm. overall a very strong entry with beautiful visuals. (pls play my game)
Love the art and how it ends.
Can't believe you made all this in just a week. Nice work :DD
The artstyle, visuals, and the animations are very good! Everything is so detailed! It's also a cool approach with the puzzles, you can't trust what you see at first glance, and you can't trust the ghost, so you'll have to trust what the opposite of what the ghost says!
I did get a little tired of reading and trying to reverse the ghost's speech by the puzzle with the flowers since I couldn't keep so many things in my head at a single time, so I picked them randomly and learned based on dying haha!
Quality game in a short period, I liked playing through it, good work!
Really loved the artstyle! The puzzles were pretty obvious at first but became harder. Sounds are well designed especially when spikes pop in/out. A very good game, well done!
Wow, one of the more visually appealing games I've tried so far, all the art, animations etc just beautiful!
Sound and music also really good, and the riddles were fun. Pretty short game but that's to be expected with only a week and I prefer having quality over quantity so I think you did an amazing job!
I really like how the environment in every scene is animated, makes the game feel much more alive! I love the art, and there's an impressive amount of assets for one person! The choice of sound was also really well done, it's an original concept, and it fits the theme well!
The puzzles were fun to do, and though I brute-forced most of them, I did enjoy them!
Really good job, especially for a solo dev :D
Awesome, for a single developer that is crazy, I would love to see more puzzles, story and mechanics, but for a week jam, that is far more then enough. Crazy visuals and audio, good job.
Really fun and a good challenge! It was pretty tough to keep that last puzzle straight but I eventually got it and didn't get frustrated trying until I did. The art is really well done and the whole thing is so well polished!
Good game found a bug, you can skip the flower puzzles by jumping over the rock and walking off screen
I really, really love the art style! So much work must have gone into this!
you really went to town on the art and i love it! very readable and polished too, great job
ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
Amazing artwork, especially with all the animations on everything! Had fun playing it!
I really love the look and feel of this game! I think that you had fun making it, and it shows! Great attention to detail. I especially like the jump animation.





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