Results
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The narrator / character has a split personality: when they're No-One, they express themselves using negations and you can trust them (because: "Trust No-One !").
When they're Some-One, they may make lists of things or say "Someone said..." and you can't trust them.
You have to follow their directions correctly to find your path !
What code and assets did you not make from scratch during the jam (if any)?
I took assets from Itch, they're all listed in the Credits section on the end screen :)
How many people worked on the game?
1
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