So you're telling me... a rice fried this shrimp?! The writing was really funny and I liked how the wobbling crayon art style made the world feel alive. Great work :)
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Pawn Scum's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #20 | 4.593 | 4.593 |
| Innovation | #130 | 3.667 | 3.667 |
| Overall | #146 | 3.685 | 3.685 |
| Gameplay | #195 | 3.556 | 3.556 |
| Theme | #197 | 3.926 | 3.926 |
| Enjoyment | #269 | 3.593 | 3.593 |
| Audio | #898 | 2.778 | 2.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Characters try and sell you their goods, but every character has the chance to be lying. You have to carefully read what they tell you to determine whether it is worth buying. In this way, you cannot trust any of them!
What code and assets did you not make from scratch during the jam (if any)?
The tiling textures used for the texturing on some of the sprite art is not my own, as well as the sound for the door opening.
How many people worked on the game?1
Comments
A great and funny game! i liked the art style the most and the funny jokes! my favorite part is what happens when you fail, really reinforces the theme!
Hahaha, incredibly entertaining! A really cool concept and a very stylish art style! It was hilarious when the "pile" came out to sell me a shrimp xD
Really cool game! The artstyle is really charming, and the game fits the theme well! All the random characters combined with the humorous writing got quite a couple of laughs out of me! Everything felt very polished, and I had a lot of fun playing this one! Keep it up :D
Really enjoyed this one! Every character brought something fun to the experience and gave me a few good laughs
This was a very enjoyable game. I liked all the fun lore for each of the objects. I somehow barely managed to make it to the end of the game. My only real suggestion is an option to speed up the dialogue. Great job!
The art looks amazing and charming, the gameplay is simple but works well. It would really be useful to have in-game audio settings because the dialogues' sounds were a little annoying and had to turn down the volume of my pc. Some music and other sound effects would make the game feel better. I couldn't play it in full screen since there wasn't the setting nor the button on the itch page: you can enable it under Embedded Options > Frame Options > Full Screen Button.
Overall really nice game! Well done :D
Very good game, enjoyed the gameplay a lot! The dialogues were very funny and interesting to read. My only suggestion would be to put some kind of song in the back and lower the sound of the text, it can be a bit annoying.
Super charming. Your writing and artstyle work well together.
Gameplay itself seems simple, but confused me. Other pawn shop simulators I've played during this jam were pretty much entirely random when it came to their client. Your question system seems to imply that there is a way to guess if someone is honest or not but I've not found it. I think it would be great to clarify what indicate that a client is lying.
Although I must say it's a nice change of pace to actually have a way to tell which client is telling the truth, even if it eluded me. Excellent way to spice up the gameplay, especially since your clients are handmade and not randomly generated. Very nice writing on your part, loved the Christmas tree.
Solid entry, very nice job.
Thank you so much! And I think that confusion you had is the biggest thing I wish I had changed before the game jam ended haha, the idea was that each character has the chance to be telling the truth or lying, and their dialogue will change depending on which is which, and it'll be based around incorrect facts in their dialogue or contradictions in their words to figure it out. Unfortunately I needed a better tutorial explaining that part :p I appreciate your comment!
Real cute artstyle with unique gameplay! It was pretty fun too! great work.
I guess I echo everyone when I say, what a fantastic art style. The sfx is pretty good, but I didnt hear any background music.
I'd like it if you could skip dialogue, and a back option when you press barter or ask a question, but i guess those are polish details you will add after the jam. Had a fun time playing your game Pawn Scum (which is not a chess game where your pawns betray you, like I thought it would be from the name lol)
Really cute art style and I thought the concept was really fun and clever! I agree with a few others posting about sfx/music and I think a tutorial/example would be great to be able to have some indication if they were lying, but overall i really enjoyed it (:
The game looks fun and nice, but the sound of the characters dialogue is hurting my ears :'(
Very interesting game! The visuals are very cute. My only issues would be no way to go back on a decision (for example, I missclicked to ask a question and ended up having no money to buy something). Some background music would also improve the experience a lot. Overall, a great game!
your game reminds me a lot of mine! i found the characters really amusing and cute. overall, i love it!
the art itself is very cute. i personally liked what you did with the sky, the way it serves as an indicator of how much time's left till the end of the day in question. my favorite character (and the one i found funniest) was the flea.
the only thing this game could use would be some music and a way to skip some dialogues, cause sometimes npcs come back and tell you the same things again, and it'd be useful to have a skip function. that last thing's just a quality of life improvement, though, so, for a week, this game's impressive! congrats!
Thank you for your review, I'm glad you enjoyed it! I agree with both those criticisms, I wish I had allocated myself some time to make background music but it slipped through, and a dialogue skip option would've been useful in hindsight. I look forward to checking out your take on a bartering game!
love the art style. i like the gameplay too. at first i was skeptical to buy anything. but after day 1 of not buying anything, day 2 i try to buy everything but not enough money (can only buy 1) haha! just 1 thing, if the text can be skippable, that would be nice. since maybe some player like to replay from beginning when they made a mistake.
Very cute game. The art style is charming and the items and there description is pretty fun.
For me it was hard to tell when they are lying. At first I thought everybody was lying till I realized that the items description not have to fit to the real world :D Maybe you could add a example at the beginning as a kind of mini tutorial.





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