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Trust No Wan's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #793 | 3.217 | 3.217 |
| Innovation | #800 | 2.913 | 2.913 |
| Gameplay | #1051 | 2.609 | 2.609 |
| Overall | #1165 | 2.630 | 2.630 |
| Audio | #1285 | 2.261 | 2.261 |
| Visuals | #1319 | 2.478 | 2.478 |
| Enjoyment | #1336 | 2.304 | 2.304 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Two entities are giving you conflicting information, and you need to choose who to trust. And who's to say either of them is trustworthy?
What code and assets did you not make from scratch during the jam (if any)?
Only the sounds of the different objects were premade assets
How many people worked on the game?2
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Comments
These were some fun physics puzzles. They were a little fiddly at times, but they worked well. Love the twist at the end! Good work!
Simple yet elegant that maybe the closest one word review for this game, the artstyle is good, the mechanics work well with it and overall it is very much enjoyable and well functioning, great work mate !
That's a really good game! I really enjoyed the replayability aspect and the fact that you have to think and stay focused the whole time to figure out how to get the ball to go in the direction you want.
I do think the narrative aspect could be developed a little further, though. I felt like it was quite simple, especially when it came to the characters opposing each other and giving you conflicting information. Why are they against each other? Why are they telling you different things? A little more context or backstory would have been great! I would have loved to feel more invested in the characters and entertained by that side of the game as well.
I made it to level 3, and I'm definitely going to keep playing because this one is a little more challenging! It would also be great to have some kind of indicator showing how many levels there are in total, so players have a better idea of their overall progression.
That being said, I really liked the game and had fun playing it! :)
Thank you for taking the time to be so detailed. Your feedback is greatly appreciated. We will take everything you said into consideration to make the game better! :)
This reminds me of those mobile games you see in ads. It’s a simple physics game. I passed two levels, but it gets more complicated. Still, great job!
It was a really interesting idea! Everything in the game felt important, and I loved that there were so many different ways to approach things. Great job!
I think I'm just bad at this game. I couldn't pass the first level. Physics puzzles are always hard to design and play. Congratz on facing such challenge in a jam!
nice game, but looks like i have gigantic skill issues xD
i like the trust no one to trust no wan take, thats a nice approach :)
Thank you ! We understand, the balancing of the difficulty is yet to come :D
A nice little physics puzzle game, i actually did a pretty similar game last year for a jam, the problem with making a physics puzzle game is that they end up being unpredictable, i had a hard time figuring out stuff, but that's how it's supposed to be, i'm guessing there is more than one way to complete a level, gives you lots of freedom, good job
Thank you for the feedback. Your guess is correct :)
Nice puzzles, I really had to spend some time thinking of how to proceed. I had a little difficulty at level 2, I couldn't easily place a platform inside the room with 2 buttons.
Thanks for the feedback. I know exactly what you mean and I agree those colliders should be made a bit more player friendly and they will.
During brainstorming we also came up with using No-Wan as a name haha. Fun concept, only I could figure out level 3 :/
Cool game idea and fun to try to figure out. I love that his name is No Wan lol.