I love the salt and pepper shakers, I want those irl. The tail swiping at the ingredients is super funny. This was an enjoyable cooking game and the theme and limitation are on point.
Fern Hollow Studios
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I still can't decide if I like platformers lol, I LOVED both Ori's. Then I really really wanted to like Celeste but got so frustrated early on that I quit, but I do absolutely plan on going back to it for another try, or two lol. Anyway haha, I really liked your game! But I will admit that I didn't make it to the end because, like Celeste, I got frustrated lol. Not because it wasn't playable though! This is a great game and I love the mechanics! Especially shining a light on the caterpillars to get them to move, that was clever. The art is also really great. Great job!
I appreciate the ambition of the game. Advice (from a complete newb), try to keep the scope of the game as small as possible, depending on the time allotted per jam of course, but depending on skill level this allows for making a few things as well as possible and building on current skills. I like that some of the artwork is done with colored pencil or crayons, cool idea.
Such fun mechanics and gameplay! The best games are often the most simple and this game really proves that point, it's a simple concept but so challenging to get good at, which keeps the player wanting to come back for more and get better. Especially when you add the leader board lol. I loved all of it, this is a fun polished game.
The hand drawn art was unique and the vocals at the end was beautiful. A few critiques: some kind of transition from gameplay music to the vocals would make it feel less jarring when it happens. And for the story, less filler talk and more substance would have made the story more impactful imo. That being said, great job on getting a game submitted to the jam!
Yay thank you! I knew that I only had a week for this jam because of surgery and I knew that I could only do so much with my current skill level, so I went for a short story with a big heart. It feels so good to hear feedback that the story did touch hearts, that's been the biggest reward for me from this jam. :)
This is AMAZING! I enjoyed every bit of this game, and the ending letter was so sweet and added the perfect finishing touch. The gameplay is so fun, it really kept me engaged the whole time trying to find all the fossils to fill the logbook. And the inventory management along the way was 'chef's kiss' so enjoyable and satisfying. The art is just incredible. Great job on the parallax and animations! I would 100% buy this game if it was made into a full game. Others here mentioned that there was lacking in the theme and limitation which I do agree with, but that is the only critique I have to give about this incredible game. You all nailed it!
I'm glad that you liked the art, audio, and vibe! I would have liked to add more interaction as well but I had a few personal limitations when making this game, mainly that this was my 2nd game ever so I tried to keep the scope small while I learned how to do all the things, but also that I only had a week for the jam because I had a major surgery during the 2nd week. BUT as I continue to learn and grow as a developer I really want to do more in my games for sure! And the font lol, I meant to change that before submitting but I completely forgot! It's a font called Wizard Manse and I love it but yeah it didn't quite fit the Grandma's Cabin vibe lol.
I saw your concept art early on in discord and I was very much looking forward to seeing what you came up with, and I was not disappointed! Great job all around. I love the art and concept so much, the play through was fun and cozy, Pickles adds the cutest element of distraction and changing things when you look away. I made it through all the levels, flawless game!


