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Kyle Tiley

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A member registered Jul 17, 2022 · View creator page →

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Didn't expect a silly MTG inspired, early 2000s comedy style relationship-ruiner, with the Rust wood chopping minigame in it... but here it is :D Had lots of fun playing this a few times, hope you can get the pod back together one day!

Amazed how much you managed to cram into this game in such a short amount of time. Lots of potential here for a larger scoped project, would be an awesome incremental-style management game with your fighter rising to the top of the CSW :D 

Neat little game with a very interesting cast of characters. Did some of them scare my pants off when they detected me? Maybe... Really captured the anxiety of someone noticing you looking at them. Also, the game feel of looking up and down from the newspaper was exceptionally smooth, props to the team :D 

This was honestly fantastic, I was entranced every moment of it. Such a tight experience with a compelling story, and it felt way longer than it was (and I mean that as a big compliment) to the point that when I hit the "loop" I was genuinely surprised. Amazing job everyone! 

I absolutely do recommend and you cannot stop me. As the ending text rolled I got strong Bo Burnham vibes, and then the Jacksfilms song jumpscared me into thinking my mind was being read. Great premise, greater execution, and even greaterer recommendation! 

I appreciate that so much Mandy! I really love playing your games, so thanks a million for the feedback, I value it a lot. 

Yeah I definitely dropped the ball a bit when it came to onboarding and the general difficulty curve of the game. Partially due to time running out, but also because after playing it for a while I think I kind of forgot what it was like to play the game for the first time. I initially had a tutorial with no timer, as well as increasing board size and passenger numbers as the game went on, but I had to drop all that towards the end, as I didn't integrate it well enough to feel confident that it wouldn't break due to some unforeseen edge cases.

Great atmosphere, and a very crunchy yet slick aesthetic to go along with it. I did have to play a second time (because I didn't read about the game breaking bugs the first time around), but glad I finished this! 

Unexpectedly nostalgic and somber. Honestly loved this a lot, it has such a wonderful energy, awesome work. 

The Goose God demanded blood, so I had to oblige. Super fun and cute and then not so cute but in a  cute way, had a great time with this! 

Incredibly cool and unique concept, with amazing art to boot. Just the right amount of squelching grossness as well, really loved this! 

Super charming and weird (in a good way obviously) little experience. Little freak did not learn his lesson though, so I guess there will have to be a sequel...

Short, sweet, funny, and overall a pretty interesting little game. Nice work! 

So damn funky I absolutely loved it! Great entry with so much humour, congrats :D 

Such a great time! From the juicy visuals to the explosive sounds, everything felt awesome :D 

I actually gagged while playing, and I mean that as the biggest compliment ;)

Super cute entry that felt very nostalgic for some reason. Had loads of fun!

Really takes me back to those early iPhone shark games! Great work

Incredibly satisfying game with crunchy visuals and loads of personality. Really loved this :D 

Love the lighting and the general ambience of the game, great job! 

Thanks a lot for playing! Happy to hear that you had fun :D

Top notch writing (as always) with a unique setting and lots of room for expansion. I can appreciate something cozy coming from this year's theme, so thank you for the lovely entry.

Very unique interpretation of the theme, super creative! Also, tough as nails, but I appreciate that as I love a challenge. Awesome work! 

Really impressive writing and a wonderful use of colour in the pixel art. Great stuff!

Cute little merging game with the uniquely added element of risk. Makes me wonder why we don't get more push-your-luck potion games. Nicely done!

Beautiful art, filled with lovely little visual jokes, well done!

Fun clicker with a super cute and clean art style. Great use of the theme to make an incremental game :D

Thanks for the feedback! I definitely wish I had time for a tutorial to teach the systems a bit better, since the learning curve is a little steep. I just added a short explainer to the game page if you ever feel like trying again :D

Spooky (but beautiful) visuals and interesting use of the theme, really liked this one! 

Lovely art and super cute vibe (especially with the sounds). Sets you up for a relaxing gambling session ;)

From the aesthetic to the juicy sounds, and everything in between, you absolutely smashed it with this. Love the minimalism and focus on game feel.

Loads of fun! Love how quickly you dudes are pumping out these little time-killers :D

A very touching story told with superb visuals, absolutely loved it!

Nice little window based game with a cute theme and nostalgic feeling art, well done!

Great execution on your pitched premise, and awesome visuals :D

Really like the atmosphere and visual style, great job!

Really cute looking game, loved the player character :)

Look up "squash and stretch" as a principle of animation, then you can learn how to get it to look good. Once you understand the principle, doing it in engine is not complicated

Lovely to look at and calming to play, great game!

That was my main reference and inspiration, so I'm glad to hear that you saw the flash-era in my game :)

So happy that you enjoyed it, I appreciate it so much! As I replied to Michaela's comment: Four Old Men was my main inspiration to from last year's jam to compete this year, so I am ecstatic to hear that you liked my game :D