Don’t bother, he’s delusional. I thought he was making games for fun a year ago, don’t know where the sudden ego came from.
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One uses the word “outdated” solely to push an agenda.
Outdated things can become trendy again.
Got it, so magically ideas can stop being outdated, because some humans said so, but also ideas are outdated because some group of humans at some random point in the past starting calling it that too.
So I am again not sure if you use this word correctly. Is this a case of lost in translation?
No, this is recognizing a useless word, and that most people are too stupid to speak of concepts impartially.
Those ideas are simply wrong, not outdated. Ideas are outside of time.
Practices that are not done today are not outdated either, they’re simply not being done, for whatever good or bad reason is come up by humans, but it is not an innate property of an idea.
Hard disks are still widely used in the present, as is tape.
We have social media and chatrooms for that. Like NTTP said, Matrix and XMPP/Jabber, which I both have.
Bolting a forum onto an unrelated site is scope creep; the least common denominator is simply too broad, which you can see from how almost all topics here are either spam, or are topics that have a better place elsewhere.
You’re using Python, an infamously slow language, inside of another emulated language, and the way you draw is slower than even just using canvas’s builtin drawing functions.
The physics engine is definitely the fastest here, considering it doesn’t have to loop anything per individual pixel.
Sorry, but there is nothing surprising here. At least one of the two things I mentioned have to go.
I admittedly have no skin in the game, but I have no interest in anything that’s basically a PC packaged into some non-standard form factor with some Linux on it. That has its uses, but not as some supposed competitor to the PC or major game consoles.
Pretty much the only way a modern console will interest me is if it’s intentionally limited in some way.
A bit of a shameless plug but I once made a polling system that uses Itch accounts. It’s a bit rough around the edges, and only single-choice at the moment, but I am willing to improve on it if such a thing doesn’t come to Itch.
By taking a break, you’re effectively gaining a fresh pair of eyes.
I often spot bugs I missed before, after a few weeks break. If I had to guess, it’s because my mind was glossing over the faulty bits and filling them in with whatever my intention was, something those removed from your work aren’t prone to.
I added a (dis)claimer to the front page. There’s not much to say about what data’s used; I physically cannot get more than basically a user ID, username and profile picture, as per the OAuth profile:me permission.
Either way, thanks for the warning. I don’t tend to consider the business side of things.
Easy and somewhat fair voting systems are something I felt was missing from the Internet, so I decided to make one: UNDERWARE Electronic Polling Initiative
With an Itch account, you can either create a poll (up to 24h in duration) or cast votes. All polls are deleted an hour after closure. Who votes for what is not publicized. Feel free to try it out. It is probably a bit buggy, but the worst issues should be solved.
I was going to add a Twitch-style betting system, but the prospect of supporting an ultimately meaningless virtual economy made me stop.
As to whether such usage of Itch is allowed, all I could find was this excerpt from the Itch’s OAuth documentation,
you might be creating a website that processes someone’s itch.io data in some way
since all that is used is an account’s ID, I understand this use case is deemed acceptable.



