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Money Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #468 | 4.227 | 4.227 |
| Enjoyment | #1303 | 3.682 | 3.682 |
| Artwork | #3513 | 3.318 | 3.318 |
| Narrative | #4233 | 2.500 | 2.500 |
| Audio | #4557 | 2.773 | 2.773 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a tactical game were you use the last few seconds of a ba-skee-ball game countdown to score as many points as you can. Moneytime
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
The Poggets
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Comments
This was amazing. Very well executed. Once I understood the objective I was able to execute it quite well. The polish is really nice. Things work as you expect them to. I really liked this entry. A whole game like this would be a lot of fun.
challenging but really fun! i struggled to score, but really enjoyed maneuvering around the opponents. this is a great concept and it would be cool to see how you expand on it!
I really enjoyed how much this felt like a puzzle game, replaying the same scenario to learn from mistakes and figure out the optimal strategy. Tough at first, but the quick retries made it enjoyable rather than frustrating. Once I figured out it wasn't impossible to rack up points using one player at a time, it got much easier -- it might be cool to incentivize passing more with a score multiplier, or something. Nice job!
Pretty sick game! I can see how the idea works and how the game plays but its really HARD for me to get the ball in xD. (prolly a skill issue on my part). The sounds are well integrated but I do wish there's a bit more narrative! The artwork does need a bit polish as well but I highly encourage you to keep working on this, this is great! Overall, I had a bit of fun with this one, great work!
great game, well made, congrats!
only thing missing would be a quick tutorial but its easy to figure out alone so not too important.
I love games that give you time and encourage thinking and planning.
Very cool game with proper AI bots! I still struggle to score though. I love the tactical feel to it and gameplay is pretty smooth!
It's a great game—I like the concept, like having the power to stop time, even though I can only take one shot at the basket
Just from the premise Inazuma Eleven x Into the breach I was hooked.
This is honestly a very good concept with a lot of potential, combining strategic positioning with sports is something that I feel can really have a broad appeal.
It took a while to really undestand how the game works but once I did, I had a lot of fun playing this
Thanks a lot for giving it a shot !
Really fantastic interpretation of the theme and stellar presentation. I want to love this, but I can't figure out how to make my shots go into the basket!
Thank you for the review, we are aware that we really dropped the ball (pun intended) on tutorials, we added instructions and some gameplay to the description, try opening the play with your players and shooting from a free position making sure soomeone will be there to recover the ball !
Never seen anything like this. I think there's a lot of potential for something more. Really cool!
Hey man! Really great idea, albeit a bit difficult to get a win, couldn't achieve it. But the idea of the tactical pause and handling the movement and passing is great. Well done!
This is a great idea, a really clever interpretation of the theme. The controls are very intuitive and it's fun planning and thinking of strategies to try and pass the ball around the opponents. Sometimes the unpredictability was a little frustrating, for example when a player reaches their target location and they start running in circles. This could make them accidentally run into an opponent through no fault of your own, which didn't feel very fair. Also it feels quite punishing that a single touch from the opponent ends the game completely, but maybe I'm just mad because bad! Great entry :)
Thank you for taking the time to write a review. It's very fair feedback and we wish we had more time to balance or to have more levels to ease the player in.
Damn, this is pretty difficult! But once you get used to it, it becomes really enjoyable! Great work!
Thank you for trying it out
Interesting entry, the planning ahead mechanic is something I haven't seen before. That being said, complete lack of tutorial in this gmae really ruins the experience because for most of the time I had no idea what I was supposed to do and only accidently discovered that pressing space sends me into hyper focus mode. But then again, what on earth can I do in that mode?
The concept is solid but I feel that unfortunately most of the players won't bother discovering the game for themselves and will just skip it entirely after losing 5 times not knowing what to do, so make sure to include a tutorial next time because you are definitely a dev with amazing ideas that shouldn't be weighted down by something like this.
Keep up the good work!
Thank you for taking the time to write this, it is valuable feedback. We really suffered from time managment and it is an issue we are painfully aware of.
The idea is super creative, and it gets really addictive to play once you get the hang of it, but still making shots is really difficult. Great job!
Thank you for your comment, glad you had some fun !
It took me some time to understand how it plays but once I got it it was quite some fun. There is a real flow in the actions when you find a way to score. A bit hard to beat the CPU though. Great game.
Thank you so much for taking the time to try and review the game.
Great game, love the micromanaging!