Always fun to see other approaches to a similar idea to ours. The physics can be frustrating but they also give the game a "hardcore" vibe, so it balances itself out. And the overall game is very strongly polished, so good job!
Play game
King's Banquet: Supervision's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
How does the game fit the theme?
Food can be poisoned
What code and assets did you not make from scratch during the jam (if any)?
Code – helpers and bits and pieces
How many people worked on the game?5
Comments
This is really good! It’s a bit unclear why i can’t get into a good percentage: maybe the rotation and the side that’s facing up also have an impact, but overall it’s a very addictive game. Well done, guys!
A very creative little game! The atmosphere and visuals are absolutely top-notch, and the gameplay really caught me by surprise in a good way. It can be a bit challenging at times, but the food simulation is really fun and interesting. The grabbing controls don't feel very smooth yet, though. I really hope we get to play a more complete version in the future!
Really well executed idea and very in line with the theme! the physics can be a bit of a pain at times but its also part of the charm and the challenge which is funny
Really well executed idea and very in line with the theme! the physics can be a bit of a pain at times but its also part of the charm and the challenge which is funny
Game was fun! The physics based hand is wonderful, and used very well here. Obviously with a weeks time, its hard to make something that feels the right length, and this one felt a bit too short. But overall, was very fun, and I had a great time. Good work!
The physics-based hand is a really fun idea. It’s always satisfying to mess around with wobbly physics, and rearranging the food on the plate was surprisingly fiddly in a fun way.
I also really like the addition of the king’s likes and dislikes — it’s a nice expansion on the basic poison-tasting concept and gives you another thing to consider.
We had a similar "poison taster" idea for the jam, but went in a more story-focused direction. It was cool to see a completely different take on the same concept. Great job
Very cool game theme, visuals and art spot on . Love the physics based part of it. Made the game hard but, fun. Can see this going far as a game.
is the physics supposed to be like that? its challenge and i like it but i wont lie is somewhat annoying (maybe skill issue)
tho the idea is so unique and the 3d art style reminds me of some cool games i played before
naaah he keeps eating me
can u pls rate my game too :3
Great game. I love the visuals . The gameplay was a challenge, especially getting that sticky cheese off the plate. It reminds me of One-armed Cook.
Reminds me a lot of games like hand sim and hand sim : survival with the gameplay. I like how you have to move around the contents of the plate to check for hazards, along with that I like the inclusion of a score system. This made me want to do my best and try to achieve 4 or 5 stars.
I love the innovative concept. The physics were really frustrating at points, but I suppose that's the difficulty of a game like this!
Reminds me a lot of hand simulator in terms of controls, great work!








Leave a comment
Log in with itch.io to leave a comment.