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How does the game fit the theme?
The little blotches you hire to help you finish your painting sometimes turn on you. It could be any one of them. It could be all of them. I wouldn't trust any of them, honestly.
What code and assets did you not make from scratch during the jam (if any)?
MADE WITH GODOT ENGINE
godotengine.org
engine license (MIT)
M6X11 + M6X11PLUS FONTS - DANIEL LINSSEN
managore.itch.io/m6x11
PIXELOID FONT - GGBOTNET (SIL OFL 1.1)
ggbot.net/fonts
MUSIC + SOUNDS - OVANI SOUND
ovanisound.com
How many people worked on the game?1
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Comments
Very, very fun incremental type game. Could definitely see myself losing hours to that! Great work.
That was wonderful, thank you for this experience, great ending too!
Nice game, I liked it, good job
Good Game
great story!
This was a satisfying game to play! All the 'juice' when clicking, picking things up, etc. makes everything feel good and rewarding! I certainly loved the chill and relaxing atmosphere, had me hooked for decent while!
The visuals and audio are great, and the gameplay is pretty nice, I enjoyed getting more buffs from upgrading my buildings and seeing all my numbers go up.
The blobs are a little bit of a pain to deal with though, after some time I just stopped hiring them because they were all bound to go rogue eventually.
I certainly enjoyed playing this game, good work!
this game made me want to learn dragclicking XD
good job, expecially as a one man army
addictive and fun :D
it's a great concept, but it is impossible to click the imposter blobs... they never stop moving, and it requires pin point accuracy to get them
Yeah, i gathered that, so I put a slider in the settings to adjust how fast they try to run away. Hope that helps!
Good game, but the screen shake is brutal
There should be a setting for that, hope that helps! If its not working, let me know.
Fun game and very addicting. I think it could do with some balancing changes. It felt like hiring blotches wasn't worth it since all of mine went rogue except one.
This was an incredible game, from the concept to the gameplay and most especially the story. I won't spoil how the game progresses but I really liked how well you weaved all these 3 elements together to craft an experience that has you hooked, both due to how fun the mechanics are & how the story hooks you into wanting to see how the town will turn out. Incredible job!
I really liked the game’s music, sound effects and art style. It was great fun to play.
all i can say is absolute cinema the art the sound effects and the music are amazing you deserve 5 star in every way
Nice little game, artstyle and music are definitely the best aspect of the game!
I recorded my playthrough and gave some feedback about the game towards the end here (your game starts at about 21st minute of the film after I'm finished with playing the 1st game):
Keep up the good work!Watching you play was more insightful than you know. Thanks for playing and the feedback!
Really nice game! Excellent work on the shaders!
I usually don’t play clickers, but there was something really satisfying about watching everything slowly get painted. It kept me hooked all the way through!
Great job!
Very addicting game that is soothing and super easy to get into. The clicking, collecting, and mixing of pigments is quite satisfying. The calming music and visuals of the game absorbed me into the experience and I ended up finishing the game before I knew it.
169 people voted here? I'm definitely behind...
Very addictive incremental game. Clicking and collecting is very satisfying. The painting over the map is brilliant. Every aspect was done right.
cool game and love the art