Very cute game, loved the visuals and the audio, but wish the objectives had a bit more to do with each other, and the storyline was more developed. Over-all very fun.
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How does the game fit the theme?
Villager needs to investigate the village mystery and unleash dark secrets
What code and assets did you not make from scratch during the jam (if any)?
All assets used in the game aren't originally mine!
How many people worked on the game?1
Comments
Nice game! Hope you could add some sound effects though, also i noticed your using Godot and the "E" prompt looked a bit blurry, if you open the font in the file system and click import -> enable generate mipmap and multichannel signed signed distance field and click reimport, it should become less blurry
Nice game! Hope you could add some sound effects though, also i noticed your using Godot and the "E" prompt looked a bit blurry, if you open the font in the file system and click import -> enable generate mipmap and multichannel signed signed distance field and click reimport, it should become less blurry
Such a nice small game. Nice job. I read through the comments and people already pointed some flaws so Im not going to repeat these. One thing I feel that would make the game feel way better would be sounds though. Just a few sounds such as footsteps or dialogue sounds would really enchance the feel. Overall well done on the game!
The overall atmosphere is really nice. I especially liked the interactions with the NPC villagers — the small quests helped me feel more connected to the characters in the game. One thing I noticed is that some of the UI elements, such as the “E” key prompt during NPC conversations, looked a little blurry.
I liked how you built out the world with different npcs to talk to and enjoyed exploring it. I had a very easy time killing the wizard at the end and initially thought I needed to attack every creature in the dungeon because I had the sword. Great work!
My boyfriend and I enjoyed talking to the villagers (which made the wizard pretty suspicious right after the first one we talked to) and doing the animal puzzle and the maze!
The gameplay was relaxing, although it would be interesting if the attack mechanic was used a bit more in the maze (and it's almost impossible to lose against the wizard lmao). We would also have loved to have some more puzzles before the grand reveal, but other than that, the game is awesome and good job!
I enjoyed playing through this game. I liked the unique dialogue from the various NPC's. I would maybe like to see more of a way to disobey instructions, since you're kind of forced to do what you're told. I also think adding some more unique UI elements (such as fonts) would help a lot to make the visuals feel a little more complete. Still though, good job!
Nice fun game....Kinda relaxing after trying out much darker ones
Absolutely loved collecting cows and sheeps hehe
The fonts, animations and UI could use a little bit of work though, especially for the quest ui on the left corner..it doesnt really match the otherwise colorfully awesome vibe of the game..But yeah, in terms of gameplay I absolutely enjoyed it
Loved it!. Incredible job for only 1 person. It reminded me a bit to stardew valley. Also the music was amazing.
Fun little storry, liked to go through all of it
Don't hesitate to rate our game: /jam/brackeys-16/rate/4942051
This is the most charming game I've rated so far!
Some constructive feedback:
- For topdown/2.5D games, one technique you could do is to sort the rendering by their Y position, so that sprites near the top of the screen are rendered at the back. (Check out this video)
- I think the background music had some sort of positional audio setting since the more I move to the left the more it pans to the right, and vice versa. Not a big deal though.
- Some of the collisions still felt off, but I didn't get stuck at all anywhere like others mentioned and managed to complete the game, so great job on fixing that
Other than that, loved the graphics, the level/map designs, and the chill background music, which fits well with the overall vibe of the game. I wish we could attack the enemies in the dungeon level, I wandered around the entire map trying to fend them off before finally finding the wizard 😂
Keep it up!
Great art style! Only feedback i have is with the collisions and maybe adding some background audio (as other people have said). But other than that its overall a pretty good game
I think I made a mistake and trusted them...
Love animation of rotating
Is collider on grass also part of theme?
The visuals were super adorable! Excellent choice!
People have already mentioned the UI and collision issues, but I had fun exploring the world! The wizard was untrustworthy, just like the villagers said!
(I'll be petitioning the council of pixelated wizarding elders to revoke his membership forthwith.)


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