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A jam submission

Trust no OneView game page

visual novel game
Submitted by athomicus — 11 hours, 28 minutes before the deadline
Rated by 16 people so far
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Trust no One's itch.io page

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How does the game fit the theme?
This story shows that you can’t trust anyone.

What code and assets did you not make from scratch during the jam (if any)?
music, code

How many people worked on the game?
3

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Comments

Not bad at all! Goes deep, and this kind of story navigation has potential. I found the graphics to be a little hard on the eyes. 

Submitted

Interesting story, had fun playing through it. The twist at the end felt a bit forced though, it would be nice if there wer e some throughout the game

Submitted

The mystery of the story was nice and felt on theme. Idk how many endings there are but I got two of them and enjoyed how each outcome was a reflection of trust and its consequences. Overall the mood was on theme and I wanted to learn more about what exactly was happening in this world. Well done!

Submitted(+1)

I took the funniest option (for me) and ended up entering the humans headquarters! I'm just that good.

Submitted(+1)

The style of the game really hooked me. The story was nice too and the twist fun. It did feel at times like the player choice / branching got a bit forced when the narration got back into the main path. Quite understandable though that a game jam game cannot have extensive narrative trees.

Play-through with more feedback:

Developer

thank you very much for playing and so detailed review,  I'm just wondering why many people do not choose 1p.m, to get into president square. I fully agree with you I limited many of narrative trees due to game jame deadline. First Idea was to show 2 progress bar red and green that will visualize whether you acting more like robot or more like human, but it will ne easier to understand the  answers weight so I decide to drop that. 

Submitted(+1)

I think both the jam and the irratic feel that man gives off made me not really trust coming at the specified time (1 p.m.)

Submitted(+1)

Haha, the ending really got me.

Its a little hard to read the dialogue, but I liked it.

Submitted

I loved the art style, the colors around the letters made it hard to understand sometimes tho. It was a visual novel so nothing to say about special mechanics but you can see the polish and care around it so good job!

Submitted

It’s okay. The colors make the text hard to read for me but the use of dithered images is quite interesting. Regardless the game is focused on a narrative, which kept me intrigued.

Submitted

It's cool, even though it's short. It keeps you on the edge of your seat, good work!

Submitted

Very unique art style, fits a narrative game very well. The choices matter was also very good.

Submitted

short but fun, art look good

Submitted

Short, but really fun, loved it!

Submitted(+1)

A short, fun and artistically pretty game. I really like the posterization and dithering as well as the limited color pallete. A fun little visual novel!

Submitted

Nice one. I liked the visuals and the music. I reached two endings. Are there more?

Developer(+1)

No there are only 2 of them, thx for playing

Submitted(+1)

I was flagged as a Robot and the humans dismantled me piece by piece!