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How does the game fit the theme?
The theme is Trust No One, so each One in the game (As in the number 1), has a unique effect and isn't just a regular +1.
What code and assets did you not make from scratch during the jam (if any)?
I made everything in this from scratch
How many people worked on the game?1
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Comments
fun game I like mathy balatro. I just wish it told you what the special ones did in the expressions.
This is super cool! And the music is awesome! I love roguelikes and I really enjoyed this one.
This one was REALLY addictive! I enjoyed every second of it! I’m a bit a sucker for rogue-likes so this one really hit the spot for this jam! Great work!
locking in a 3 and a 4 and watching required score drop while the total climbs is weirdly moreish, and then the shop selling you mystery ones is a fun balatro riff. trust no one as in trust no 1 is a great pun to build a whole game on, nice work for two days
I made it to level 10. I'm a fan of heavy-rng roguelikes, so this was fun. I think it came out nice for being done in 2 days.
Suprising how addictive it can become. My issue is that I was a bit lost on how I was supposed to play the game. At first I thought I needed to hit the goal in one shot. But overall cool idea.
Very fun game !! 10/10 GAME BRO ! So simple yet so addictive ! WELL DONE BRO (i did 6 + 7 heheheh)
that was sooooo fun and addicting omg, the artstyle is simple and lovely, the music and sound effects are very fitting, i ADORE it!!!!!
This one was confusing to me. Just looking at the interface alone, it was hard to tell what the goal was or what I was able to do. With some trial and error I was able to figure it out a bit. Maybe some in game instructions or some indication as to where I should direct my attention to first might help for first time players. The concept itself is interesting though.
This is a simple but fun roguelike. I found myself getting addicted to it. Good job!
Really interesting roguelike! I liked the core idea and the progression with the different Ones :) It was surprisingly satisfying just watching the numbers keep going up.
I think the game could feel even better with a bit more variety on the main screen and a more expressive UI. Some of the Ones were also a little hard to understand at first, so slightly clearer descriptions could help too. Overall, the idea definitely has a lot of potential!
The potential in this game is insane, had fun and hopefully this can get future updates/reworks
good game
Strangely satisfying and really fun! It's kinda funny that you don't really know what you're buying and just have to wait to find out XD
Patched the game to fix some bugs with things such as scoring and Ones not working correctly, and the card shop not appearing.
This is an insanely unique roguelike. Trust no ONE is really funny way to look at this theme. The intro was really good; it got me to understand what was happening very fast. I think the Joker descriptions need a bit more clarity, though. I enjoyed seeing my number go up.
Clever spin on the theme! Unfortunately, the game crashed after I purchased "An Odd One" and rolled it.
I'll try to patch this before the 48 hour bugfix deadline closes.
Cool idea, took a second to understand the goal. I really liked the sound effects and music; my only complaint is that I feel it was hard to get some of the more expensive upgrades.
This game was very fun. It's hard to understand what each joker actually does but its okay because my numbers keep going up. Encountered a bug while playing but thats okay because the game was fire asf.