Results
Ranked from 150 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Trust No One isn't just the story of our game — it's the core mechanic. Every level's true exit is hidden behind a wordplay on "trust no one": one level asks you to trust the No.1 (but is that door really number one?), another to trust the one you know (Know One). Every other door lies. Trust a door by its face, and you fall deeper into the loop; read the words carefully, and the way out opens. The game never corrects you when you misread a clue — betrayal is the lesson. To escape, you must learn the one rule the theme teaches: trust the words, not the doors.
What code and assets did you not make from scratch during the jam (if any)?
Nothing
How many people worked on the game?
6
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