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A jam submission

Kota ChompView game page

A weird little Game Boy game about cats eating poop.
Submitted by retromoddogg — 7 hours, 51 minutes before the deadline
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Kota Chomp's itch.io page

Results

CriteriaRankScore*Raw Score
Quirkiness#194.2334.233
Overall#963.7133.713
Gameboy Soul#1023.9533.953
Secondary Theme Interpretation#1103.5123.512
Gameplay#1153.6163.616
Soundtrack/SFX#1703.4073.407
Graphics#2333.5583.558

Ranked from 86 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme
In Kota Chomp, the longer poop sits on the board, the older it gets, until it turns to gold.

This Old Gold is the ultimate food, helping Kota grow stronger and faster.

The more Old Gold you consume, the closer you get to becoming a GOLDEN GOD!

Poop grow old. Poop turn gold.

Eat, grow, poop, and become the golden god of all kots.

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Comments

Viewing comments 70 to 51 of 70 · Next page · Last page
Submitted

I really liked this interpretation of the snake-type game! I think the theming was charmingly goofy, and I especially liked the way that your body 'severs' when biting yourself and can be eaten afterwards. Making this in GBStudio is impressive! I'm sure working within the constraints of the original hardware takes a lot of additional skill and consideration.

 It's also been super cool to see someone very invested in the Jam as a whole, with the community post you've made and the amount of games you've rated! I'm excited to see if you make any projects in the future :) Great entry all around!

Developer

Thanks so much for the kind words! We’ve been really excited about the jam. Our animator got pretty obsessed with the Game Boy homebrew scene during the pandemic, so I think we had a lot of pent-up energy when we finally decided to participate. We also spent the summer reading through our GB Studio Magazine subscription, which gave us plenty of design and programming ideas to play with.

We’d definitely like to make more games! We’re hoping to join Game Boy Compo when it runs again, and I’m also planning to submit some art to the GB Pixel Art Jam next week.

Submitted

Uau, que jogo incrível! Eu poderia facilmente passar mais 3 horas jogando.

Submitted

I really enjoyed this game, having the jump mechanic in a snake-like game was much welcomed.

Thanks for uploading the ROM, I'll be coming back to this game to get to 100 length.

Max length of 82 so far :)

Developer

Thank you so much for this photo! It made our day, so cute! And 82 is impressive! If you make it to 100, you evolve into a Golden Kot. Godspeed, you Kot Emperor! 🫡

Submitted

Very cute game,  no notes :)

Developer

Thank you sir!

Submitted

I think this game is good. It reminded me of the Snake game.

Submitted

Ahahaha, I liked the golden flake sardines as a concept, because I’ve seen so many fish companies try to use gold as part of their branding/advertising! I’m terrible at snake games, and struggled a bit with delays, but the animations and sprites were adorable. I could eat so many things! I liked the music though, and felt it and the sound effects really matched the vibe of the game.

My biggest issue was when running into walls. The bounceback was a bit jarring, and it locked inputs just long enough that I could occasionally mess up my timing and, uh…. run into the wall again, oops. Overall though, a fun little game! Nice job!

Developer

Hey, yeah, I agree. I definitely noticed those lock timings during testing. At the time, I thought of it as part of the difficulty, frustrating in the same way Tetris can be. But now that you mention it, it might be something we could improve in the programming.

The evolved mode is definitely rough. I think I only broke 210 once and never managed it again. We really appreciate the feedback. It’s nice having fresh eyes on the project. If we build it into a full-length game, we’ll take a closer look at the bounce-back and some of the strobe flashing.

Submitted

I wasn't expecting to play a snake-like in this jam, so that's pretty cool. I really enjoyed all of the twists you included, from the fish and the mice to eating poop and even yourself as a consequence but not necessarily an automatic lose state.

I would love to know how you managed the snake mechanic in GB Studio, especially with how much interactivity is happening.

Excellent job, super fun game!

Developer(+1)

Thanks! The cat actually only uses two sprites: the head and tail, so a 100-length cat costs the same as a 2-length one. The rest of the body is handled with tile swaps using Mico27’s MetaTile Plugin. Food and poop are tiles too.

To keep each frame light, we split the logic across several frames: head movement, tail movement, collision checks, then the mice. The mice are sprites as well.

Submitted(+1)

Absolute wizardry. Thank you for the insights!

Submitted

really fun idea, and a great way to interpret the 2nd theme

Submitted

Neat idea!  Also, cats.  I really like being able to eat my own corpse after a mistake, suddenly turns into a slightly different game.

Submitted

This was an incredibly creative take on the the prompt! I liked how you turned Snake into a more involved game with a home base, warping, and pests/hazards. And it was really cool to evolve and have to learn how to deal with the larger sprite.

I think my favorite part was the music, it was really quirky and cute, it fit the game really well!

Submitted

Now THIS is a good cat game!!

Submitted(+1)

Probably my favorite theme interpretation.

If poop grow old, poop turn gold.

I'm always saying this.

Developer

Haha XD

Submitted

The game play is so solid! I completely forgot about the snake game and happy to see this version/take on it! The pixel art (from the itch page to the UI) is so clean. Lovely work

Submitted

Cute and hilarious game.  Easiest Snake variant I ever played, and that's not an insult.  (I normally dislike Snake) :D

I got over 100 the first time, and the game got even cuter.  (The second game I wasn't so lucky)  Do the graphics change again at 200 or higher scores, or is that it?  Either way, good job!

Developer

We were trying to find a way to make Snake more fun! We both have fond memories of playing it on our old Nokia 3310s, but the real fun, and panic, starts when you get really long and have to squirm around without running into yourself. We thought ramping up the length faster would get you to that point sooner.

Right now, the only visual change happens at 100 points. We thought it would be funny if, at 200, the room scaled down instead of the cat, making the cat look proportionally huge. We ran out of time near the end, though, and the evolved form only barely made it in as it is. We’ve been talking about releasing a fuller version with more levels.

And thank you so much for playing our game on stream! We were cracking up through the whole playthrough. Your reaction to it being snake initially sounded disappointed, but then it grew on you. Great stuff!

Submitted

i returned to this one again and gotta say it's so much fun. it definitely has lots of replayability potential.

Submitted

I didn't play and rate your game yet, so I did that. Fun snake game with a cat! I am really bad at this game; I only got a score of 89. The gameplay is fun and solid. The controls feel good to play with, and the music and graphics are quite good. Extra points for the gameplay mechanic where you can eat your own body to maintain your streak.

Submitted

Got to 163! Very silly premise, not as gross as I expected. Larger scale art like the sardine tin is really well made. Overriding the default GB Studio menu icon with a cat is so good. Being able to recover after chomping your own body was very cool game design. Charming soundtrack matching the silly vibe. 

Developer(+1)

We weren’t really going for gross-out humour. After Snake, one of our biggest references was the original Tamagotchi games on Game Boy.

Those games treat things like poop, hunger, and even your pet dying as part of this cute, goofy virtual-pet world. That was much closer to the tone we wanted: weird and a bit ridiculous, but still cute rather than gross.

Submitted (1 edit)

Pretty cool iteration on Snake. I like the art, the game took a bit of playing to understand what was happening, i think the sound effects for eating something good vs eating something bad weren't different enough. I don't mind the instructions page, but i prefer when a game is intuitively understandable from simply playing. 

The jump was pretty hard to time so i never ended up using it successfully. and the legs were odd, i knew that you rub them to get more fish to spawn but i didn't feel like the way i walked around the legs made much of a difference? There's always a lot visually happening on screen so it's hard to pay attention to everything i guess. Sound cues would have helped smoothen the experience overall i think. Maybe even colour-coding the good vs bad things to eat.

All in all it's a cute and innovative idea that's a little overwhelming but not too hard, i did get beyond 100 length, I’m not sure if there was another evolution but i didn't manage to get much further. Nice music too!

Developer(+1)

Thanks for the thoughtful review! If we take the game further, I definitely want to make the mechanics more intuitive. We’ve already talked about starting with a slower intro level that teaches things one at a time instead of throwing everything at you at once.

There isn’t another evolution yet, but we have ideas. The next stage would make Kota about horse-sized, with the world shifting into more of a Pokémon-style overworld where houses suddenly look small next to you. After that, truck-sized Kota in a city, and eventually a planet-eating space god Kota lol.

Submitted

This is properly silly lol. It took me awhile to get a hang of it but I managed to become the GOLDEN GOD! Very nice art and sounds, great music, loved the design choice of eating your own body when you hit it, can be used strategically to bump your score if you have enough lives left.  I enjoyed this a lot!

Submitted

Man, one of the the most creative games I've played on this jam. The poop turning into gold as it turns old was so innovative xD

The pixel art and music is nice, I really liked it!

Very fun game. Congrats!!!

Viewing comments 70 to 51 of 70 · Next page · Last page