what a cute game! I looove the vibe of the deep sea, half expected to get eaten by a sea monster before surfacing. Like a professional gamer, I didn't even read the manual, so I acted purely on instinct, but I do love this lying piece of paper. I would definitly play a game, where you woud have to complete multiple tasks to resurface, maybe face a variety of dangers and death conditions if you trust the wrong intel :D Amazing that you two managed to get a 3d game working in that little amount of time
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How does the game fit the theme?
None of the information and instructions left around the vessel can be trusted.
What code and assets did you not make from scratch during the jam (if any)?
The sound effects were not made by us, they're a mixture of CC0 and licensed sounds from envato. The code, models and art were all made by us during the jam :)
How many people worked on the game?2
Comments
awesome game, i also did indeed believe every word of the manual for abit
not gunna lie, I trusted the instruction manual without evening thinking about the theme of the jam :D
really well done overall!
Love the art! reminds me of the submarine level from I Expect You To Die.
Really fun little escape room! The atmosphere, visuals and sound were great, and I loved the idea of not being able to trust the notes and manual
Fun escape room. Wish it was longer. While I was playing, when I interacted with any of the panels, my natural response to zoom out was with right click. I think having that would be nicer than having a button we have to click on. Just a small thing though. I also think the theme wasn't clearly shown. Overall very cool!
If only we could zoom with right mouse button and the game was longer, it would be perfect. I liked the idea of wrong guides and notes, I think you can be even more devious with them :)
Very good sfx and atmosphere, it was enjoyable and well put together.
Really fun escape room style game! I enjoyed trying to figure out the various machines while the water was rising, and the setting was very cool. The only issue I had was that I didn't end up needing the manual at all, so some of the "trust no one" theme was lost on me.
I really liked the game. At first, I didn't quite understand the concept, but the game looks great. I liked the visual .
Good puzzle, reminds me of escape rooms. I like the atmosphere as well but not sure how it matches the theme
The darkness made it a bit hard to read (its on me i don't have that good of an eyesight) also fairly simple as well i also like the way you interact with things
All the different elements felt very satisfying to interact with. So much to do in a tight little space!
I was locked in from the moment it loaded up. I think you were very on point with the theme, you can't even trust the manual lol! Even though it was a short game, I had a ton of fun playing it. Wonderful job!
The atmosphere of this game is simply incredible. It is a very immersive environment.
even though the gameplay was short, i really enjoyed escaping to the surface. the visuals and audio really immersed me into being trapped in the submarine which is in the depths. the point-and-click controls are very intuitive, and every page in the journal and every note around the submarine was fun to figure out what actually you should do (my favourite was the "F to not toggle flashlight" lmao).


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