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No Road's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #349 | 3.720 | 3.720 |
| Innovation | #578 | 3.120 | 3.120 |
| Gameplay | #639 | 3.000 | 3.000 |
| Enjoyment | #667 | 3.160 | 3.160 |
| Overall | #718 | 3.093 | 3.093 |
| Audio | #957 | 2.720 | 2.720 |
| Visuals | #1081 | 2.840 | 2.840 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I built a platformer where what you see is not always the truth.
What code and assets did you not make from scratch during the jam (if any)?
I took all music/sounds from sites like Pixabay.
How many people worked on the game?1
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Comments
It made me rage quit at the final level. Nice game overall
Really loved the concept. I died so many times on the final level I just gave up XD. Overall a great game!
This one is pretty good! The level about trying to escape felt a little bit off to me since the main mechanic of “remembering the real layout” was not available to me throughout the whole map and it pretty much became a trial-and-error map.
Besides that, the game is pretty great, and the idea here is worth exploring a some more! Great work!
The dynamic between not being able to trust the level and getting brief glimpses of the "truth" that you have to memorize to tackle the platforming sections "blind" creates a genuinely captivating flow.
Add a bit more platforming juice and cohesive sprites tailored to a unified setting, and there is easily a full-fledged puzzle platformer in this concept. Good job!
Also the main menu nearly got me frustrated because i thought there was a bug, when nothing responded to my mouse..
Great puzzle! I had fun beating it by going straight for the escape without any training :D
The game idea was really creative! I really enjoyed playing it. Great job!
Nice work! you really can't trust the environment! ajajajaja, I like it, good job :D
Nice work!
2-4 is a crazy difficulty spike that I couldn't get past.
I do like me a good challenging platformer! It was interesting having to really think about the level design and kind of make educated guesses on which things would be real or fake, and felt pretty on-theme. I will say it was quite the difficulty spike going from the training levels to the main(?) level, but still manageable. Fun game in any case, nice work!
This is a very creative platformer.
Great implementation of the theme and some really tricky jumps.
Hello, love the fact you created your own artworks. Great concept!
I love the way this was designed. It's not flashy, but it's absolutely clear and understandable and quite fun!! I had a little trouble at the beginning, and then I realized you had to build up some speed for some of the jumps. Well done!!
Cool gameplay! very on theme! can see this being a nice rage type game
You are quite innovative for adding that yellow block feature where you can see through hidden danger. That is a mechanic I have not seen and feels like a sneaky mechanic I love! Thank you for making this game. Love the start of the game and discovering how I can move. The discovery part of the game is cool. I love how it plays with the theme as well. Really great job, you had a focus and you made it work. Really impressed
I got through all the tutorial levels at last, that wasn’t easy, but the escape / real level proved both too hard and imo a bit problematic level design wise. Otherwise I did like the distrust, and the way you could reveal information, though the yellow things felt like they did two things, which was kinda confusing: both reveal hidden information and also change the world.
Play-through with more comments:
I really appreciate the video review, I found out many things watching your gameplay.
Thanks ^^
Cool game! I really love how you did the menu!