I really enjoyed it. Lots of work for one person! Well done with the audio.
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Vertrauen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #914 | 2.906 | 2.906 |
| Gameplay | #961 | 2.706 | 2.706 |
| Theme | #1023 | 2.941 | 2.941 |
| Innovation | #1099 | 2.588 | 2.588 |
| Overall | #1122 | 2.700 | 2.700 |
| Visuals | #1205 | 2.671 | 2.671 |
| Audio | #1212 | 2.388 | 2.388 |
Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You cannot trust any of the NPCs because they all lie and some even try to stop you from succeeding in your mission
What code and assets did you not make from scratch during the jam (if any)?
Basic player controller
How many people worked on the game?1
Comments
The details on the NPCs were adorable, and the combat mechanics were simple but well done. The controls were smooth, and the comic at the beginning was really well done and quirky!
The music got a little bit stagnant after a while, but at the same time, the melody of it suited the game really well. Exploring the map was fun, albeit a bit tiring because of its size.
There was a minor glitch, like my sword dropping on the floor in the Owl Arena and the Owl being hit by it whenever it flew over it, but it didn't really take away from the experience.
Overall, a really simple game with a fun story and interesting concept! Good job :D
First of all: Well done! is a lot of work for one person.
I like the theme music and aesthetic, reminded me of Watership Down. The city has an Earthbound potential and Norbit is too wild for the rest of the habitants. I enjoyed this game a lot! I would recommend adding craziness, like having buildings chase you or invisible walls.
starting comic is awesome. an in game volume slider would have been nice :)
I liked the weapon variety. The game has a nice art style. And the theme interpretation is interesting. The only nitpick I have is that the soundtrack is too uniform, but overall I really like the game.
I loved switching between the sword or the boomerang, great work! I still couldn't beat the owl tho....
Visuals are absolutely peak! The audio was fine, though it can use some work. The gameplay was super fun even though it's rough around the edges. Great and funny game!
Nice art style and feel to the game. Love the "boss" fight and interaction with villagers (the conversations fit into theme) and overall exploration. I just had an issue with the loop music, it seemed to clash with two audio files maybe.. and was kinda distracting. Overall liked the game very much.
Alex was really funny! I loved the sound design and the idea of the game. Great job!
Love the classic Game Boy vibes and the intro comic was such a cool touch!
I like the little bit of adventurous exploration going on here. Collecting stars for power-ups and fighting the boss to get back to the sky was fun. Can’t trust the NPCs either because they lie and scam you. Good work on the design!
I loved the comic-style intro! The game was fun overall, and I really liked the owl boss fight. The theme didn’t come through as strongly for me, only with the candy-stealing story and the NPC offering immortality before wrecking me xD, but it was still a fun little adventure!
I could feel the personalities of the NPCs! The owl was a bit tough to beat though, I died there haha :D
Pretty fun little adventure, the setup with your candy getting stolen and then having to find the four stars was cute haha. The opening comic and all the weird NPCs gave it a lot of charm, even if the boomerang felt a bit wonky sometimes. Fits the trust thing in a funny way too, nice job :D






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