Art and visuals are IMPRESSIVE!
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Mates of Mendacity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2 | 4.821 | 4.821 |
| Audio | #182 | 3.607 | 3.607 |
| Overall | #771 | 3.054 | 3.054 |
| Innovation | #1124 | 2.571 | 2.571 |
| Theme | #1206 | 2.679 | 2.679 |
| Enjoyment | #1208 | 2.536 | 2.536 |
| Gameplay | #1427 | 2.107 | 2.107 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Two crews of rogues try to gut each other on a ship. You equip them all not knowing who will end up an ally and who an enemy.
What code and assets did you not make from scratch during the jam (if any)?
Font, stock audio (see description)
How many people worked on the game?10
Comments
Liked: The art and animation are amazing. Pirate cats in SPACE! Are you kidding me! I liked you were able to make something other then just puzzle games and narrative games it's awesome to see what people can come up with.
Could Improve: Lots! But I'm sure you guys already know that.
Additional comments: I'm sure you guys had alot of things planned that you weren't able to implement in time and if there is a post jam update I'll be sure to check it out and comment then as well! Goodluck!
The art is beautiful!!! This is definitely the highlight of the game! Though there are some parts of the game that needs a little bit of polish. I think I accidently softlocked the game as well because when one of the enemy died via the bird swooping in the nuts, I think the game just never goes on? Other than that, the attacks are really cool but I think needs a bit of visual feedback to make it much more impactful! The audio and music are also highly fitting! Overall, this game was really beautiful and had a fun turn-based mechanic but needs a bit more polish (though this is completely understandable for a game jam game!). Awesome work!!
the art in this game is absolutely stunning!! i think i had a little trouble understanding exactly how to play the game, esp. which items to pick in the beginning, what the attack order was, and if i had any status effects on. a few super tiny things: i think i saw two tooltips upon hovering over the attack names (one w formatting and one without?). additionally, when clicking on the characters in the beginning, i think there was some lorem ipsum text left. that being said, you ever decide to expand on this post jam, would LOVE!!! to play.
Thank you for the feedback! We definitely have some post-jam updated ready and in the works for clarifying someone things. Items will get tooltips and placeholder text will be filled out. There will also be some more content added after the fight. If you have more feedback for us when you come back, we'll be happy to hear it after the jam as well! 💜
Hey, really cool game, the art is absolutely stunning. The cats have such distinct designs. The game is a bit hard to understand though and I wish there were more visual ques for the combat. To name some: damage numbers and visible status effects on the characters. Overall very charming game though.
Stucked at the end of the first combat, i'm not sure if there's more content? Art is great and cohesive, congrats on making the game on such a short timeframe!
The art is brilliant, I love the pirate vibe!! :) I found the interface and gameplay a bit trickier – it took me a while to work out how to use the attacks. Before that, I couldn’t manage to equip the team members. And once the enemy team was defeated, I couldn’t seem to end the combat phase…?
Anyway, the game looks very promising! Bravo!
Thank you so much! Space Pirate Cats turned out to be quite the aesthetic!
Sadly, we did not manage to implement content after the battle phase. There will be more coming after the jam, though!
The interface may get some tweaks after the jam as well. We've already got some tooltips and descriptions in the works so players can better see what different items and abilities do for them. The attacks themselves probably do need a proper introduction. Our team will discuss some options, thank you for the feedback.
the artwork is absolutely stunning, really nice track as well, i do wish the gameplay was a bit more clear though!
First of all, the game looks really good! I think it's still pretty rough on the game feel side, but that shouldn't be hard to fix later in development if you keep working on it. Either way, I'll definitely be following this one closely!
The artstyle and art direction in general is WONDERFUL. Everything looks super polished and I really love the general aesthetic of the game, I can tell you all put a lot of effort into it <3
I'll be honest it took me a while to understand how to properly play, but probably it's also because I ended up having some bugs. But overall I really liked your idea, with some more time to polish the programming part it will surely be a 10/10, great job <3
The visuals are stunning! kudos to the art team going with a detailed style despite the given time. Our game is kinda similar so i get the struggles (i think :))). Nonetheless, i can see this being a great game after some polishing, Amazing game and concept!
The art in the game is very beautiful. I also liked the music and sounds, they are also good. The only problem is that either I'm stupid or there is some kind of bug, because after I fought the opposing team, for some reason my characters just started dying after each of my turns, and the game continued and you couldn't hit anything. But overall, I liked the game. You get Monolith approves. By the way. Hi StoneHolder28
Overall VERY AMBITIOUS therefore - unfinished and clunky.
I've encountered softlocks and bugs that made me wantto quit early. Also SFX for the attacks, animations and various other things like when the enemies are moving and what they are doing are missing. Art is incredible. I love the cat designs really brings back memories from playing Captain Claw over 20 years ago
All the artwork is amazing the way all the sprites looks stained, aged and worn down makes the game feel very immersive
Art and music are 200% awesome!
Gameplay lacks friendliness though, it's unclear and bit repetitive.
"Lacks friendliness" is a good and polite way to put it! Thank you for the feedback, and we are absolutely proud of our artists and our musician. We've fixed most of the major bugs and we have not encountered another soft lock since our last update. If you enjoyed the vibes, we hope you will Mates of Mendacity another try!
The visuals are crazy good in this one. I did have to click everywhere to get attacks working, aside from that it was a nice experience.
The art and music for this game are really good, the only problem is that I couldn't really do anything. Attacking and swapping simply didn't work.





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