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P.I.L.F.E.R's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #15 | 4.053 | 4.053 |
| Innovation | #30 | 4.053 | 4.053 |
| Enjoyment | #36 | 4.053 | 4.053 |
| Overall | #69 | 3.829 | 3.829 |
| Visuals | #300 | 3.921 | 3.921 |
| Audio | #337 | 3.395 | 3.395 |
| Theme | #543 | 3.500 | 3.500 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are a thief in a maket-place which has already caught you before, so you need to blend into the crowds to avoid detection
What code and assets did you not make from scratch during the jam (if any)?
- Some of the sprites and animations were made using character designs that I've made before in other games
- The camera system is based on a modular system which I've been iterating on for all my games
How many people worked on the game?2
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Comments
Great game! One of the few games I've come back to play again because I wanted to improve on my previous run.
Loved the game!! The music is perfect for the vibes :) I enjoy the stealth mechanic so much!!
Really fun game!!! I especially loved how the characters are completely 2D while moving around in a 3D environment!! It looks ridiculously cute!
Stealing is wrong, but running into people is SO much fun XD I even got brave enough to ram straight into my target right in front of the guard... As long as I'm outside the red line, he can't see me XD
12/12!!
Really fun pick pocking mechanic. I like that the game is easy to understand. But I think the guards are not really a thread. They could be more walking around randomly.
Nice work!
So, basically, it's like a mini-version of Assassin's Creed? You blend in with the crowd to evade the guards and reach your target. Cool! I liked it. The art style is pretty neat too.
Great game! I really liked the gameplay loop you've made. Well done!
Super fun!! The stealth mechanic is super cool haha
A clever execution of the concept - I like the the game loop you've created here of switching between detecting targets, pick pocketing and vanishing in the crowds to reduce heat. I think that the difficulty could use some balancing, as it was fairly easy to win, but the concept and mechanics are very good, well done.
I liked the number of different decisions you can do in this game, very fun.
One of my favorites! I really liked being able to also pickpocket between targets so there's still something to do while making your way over. The camera controls feel a bit wonky but I very much enjoyed the game overall. Gratz on shipping!
I like the Sprint/Stealth mechanic. Very clever.
Thanks for including a tutorial, otherwise I would have stood no chance!
The graphics were a solid compromise for a game jam and, with a few minor tweaks, could easily work for a full release. Having a few on-screen UI elements would have been helpful, especially to display and explain the button controls directly during gameplay.
Simple but fun stealth mechanisms. Took me back to the OG Assassin's Creed days.
That was definitely my primary inspiration behind this lol
Thanks for playing :)
the camera movement is weird
but other than that this is the best game in the jam ive played so far
i even wanna play after the jam :) def following
i quite enjoyed this! it was kinda diffcult to understand (even after the tutorial) but i do think that was on my part!
the visuals and audio are nice, the gameplay is really interesting!
I kept getting caught for running into too many people!! Lolol. Super fun game!
I love your style, I've also seen you in Dunkey's Game Jam.
The visuals are always amazing and the game is fun. I like running into multiple people for huge bonuses, but I always take it too far and I get caught :)
I love the gameplay idea it's very original and fits so well with the theme ! Mixing pixel-art and 3d gameplay is cool too, and the cheap-tune music adds to the sneaky-short-game atmosphere :)
I just felt the position of the targets was random hence they were difficult to find with such a short amount of time to play. Hence frustration of failing with a feeling it's a bit unfair.
I really enjoyed the game, though the camera movement speed felt a bit weird.
This was very fun to play, I would love to see what this would become if taken further!