Chill incremental game, and a beautiful visual spectacle. A perfect example of how to add juice to a game to make something simple feel much more enjoyable.
The ambient music got a bit jarring after a while, and gave the game almost a creepy/spooky vibe. The sounds of the arrows hitting, combined with the sparks was super satisfying though!
The upgrade tree could use some more distinction between the different upgrades, maybe some more icons. And because of the bouncy physics its difficult to click on things.
I struggle to see what the ''trust no one'' element is in this though.






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