I love the art style and animation.
Play game
Decide in Dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #253 | 3.852 | 3.852 |
| Audio | #458 | 3.259 | 3.259 |
| Overall | #610 | 3.185 | 3.185 |
| Visuals | #627 | 3.444 | 3.444 |
| Innovation | #789 | 2.917 | 2.917 |
| Enjoyment | #852 | 2.981 | 2.981 |
| Gameplay | #1004 | 2.657 | 2.657 |
Ranked from 108 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are in a dungeon and must make a decision to "Trust" or "Nope" various random encounters. There are a few criteria you will use to determine if you should trust the encounter or not. The boss must not be trusted at all... I really enjoyed making this and have a lot more ideas for this concept but may add them into a new project or into this game with an update if anyone is interested :) THANKS FOR PLAYING! and good luck everyone!
What code and assets did you not make from scratch during the jam (if any)?
Concept, Writing, Design and Development by Sinplea. Cover art by Sinplea with the use of the screenshot provided from Fellors free black knight asset, linked on the games page. The various enemy encounter art assets and backgrounds were all collected as free to use assets from the unity asset store, also linked on games page. The heart, Music and SFX were also from free sources listed on the games page! Code was written from scratch in C# using Visual Studio 2022 and I used Unity 2022 to put it at all together and build it! I am sorry this is so short, I had a lot more ideas I wanted to add but was not able to get them into the game.
How many people worked on the game?1





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