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How does the game fit the theme?
This is a game about keeping the late night pawn shop dealing with hustlers and street rats, so you literally can trust no one to survive
What code and assets did you not make from scratch during the jam (if any)?
- Music by LudoLoon Studio : https://ludoloonstudio.itch.io/techno-purgatory
- Character models by Elbolilloduro : https://elbolilloduro.itch.io/characters-psx
- Bottle asset by Stay Retro : https://stay-retro.itch.io/psx-ps1-alcohol-bottles-low-poly-asset-pack
How many people worked on the game?1
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Comments
PAID OFF MY DEBT!!! YESS!!!! oh wait just in-game…
Thanks for playing! That’s one of the reasons we do play video games - to be able to do things we can’t do in irl, at least can’t do yet, so cheer up!
Such great submission! Love the art direction and overall vibe. The gameplay is simple, yet fun. The only thing that felt missing was some story/unique encounters. Though great job either way, it's my favorite submission so far.
Thank you for playing and for the feedback! I actually never thought of unique encounters, thank you for the great idea!
Excellent work! It plays smooth, the game is intuitive to pickup and requires no introduction, it is fun to play. However in my experience it was not difficult to win the game, so perhaps a slightly bigger challenge would be nice.
Thank you for playing and for the critique! I’ve spent like 2 or 3 days of the jam trying to balance the game, initially it was super hardcore, but playtests showed that I have to reduce the difficulty. Thinking about making smth like new game + post jam, with new features and increased difficulty.
We had the same issue during our playtests! Our solution was to adjust the difficulty based on the players’ ability. It’s still not there yet and our game still needs further balancing, but I think it solves the issue of having players of all skill levels play your game; rather than tweaking numbers until you find the perfect balance.
Sounds cool! And it actually may work in longer games, because you have to collect some statistics about the player performance. Thank you for the suggestion, I will think about it!
Impressive game! I really like the vibe and quick pace gameplay.
Thanks for playing and for the generous feedback!
Hello! There's a great overall atmosphere in the game—kind of nocturnal and eerie. However, I played in the browser and the controls were tricky; I could only use the mouse. So, maybe include some more instructions on that, but great work.
Hi! Thank you for playing and for the feedback!
What you reporting is a bit unusual as in my case and over all play testers I hade it works without any issues. Can you please specify what platform (OS) are you on and what web browser do you use?
Thanks in advance!
We added your game in our post mortem, i hope this is okay (itch.io somehow messed up the link)
You’re welcome! Still have to check you game, characters and art in general look very nice!
Game is fun for sure, and I had a good time playing. I was able to pay off the debt by night 5, which felt like a good length, though I do wish that there was a little more to it. It was hard for me to get a sense of the theme, but it was a really fun and enjoyable experience. Think it could be something with more time!
Thank you for playing and for the critique!
As for the theme - well you are basically keeping a pawn shop and you have to deal with street rat, smugglers and other criminals who constantly try to take advantage of you, so you basically can Trust No One.
Awesome concept, i had a ton of fun playing your game. I think it may need a bit of balancing, but other than that its a solid concept that i think could be made into a larger game. Has alot of promise.
Thank you for playing and for the critique! Yep, balancing this one was a hack of a job and it’s still not good enough. But now I have a feedback and tweaking things should be easier in a post jam version.
Fun! I'd love to see the game expanded. Love the style.
Thank you! Already thinking about what could be added!
Interesting!
Thanks!
I had a lot of fun with it!
Thank you! Happy people like it!
fun game
Thanks!
I can see why this game is popular, its well made works, no crashes, kinda wished the items when you pick them up give you some kind of hint on what they do
Thank you for playing and for the critique! Thought that it’s clear all items are for the inspection, but surely need to re-evaluate that assumtion.
Very nice game all in all! The visuals and feel are ominous but kinda comfy to sit in. I like how you can bargain mutiple prices but different difficulties. I just have one question about the magnifying glass: If it says nothing does that mean it's a good item / not a counterfeit ? It only said a ring had a dent or something about a ring and didn't detect anything on other items.
Thank you for playing and for the critique! Due to items are randomly generated some of the lack clues associated with the specific inspection tool while inspection it self still re-estimates the item genuity, that is my miss, need to fix it after the jam.
Very cool art style :)!
Thank you for playing and for the generous review!
Really cool game! The gameplay loop is fun and it fits the theme very well. The visuals and sound make the game very unique.
Thank you for playing and for such generous feedback!
Give me a trance song any day of the week (or 7 nights in a row). Played through on stream just now:
Thank you for playing! Had no time to come up with something original during the jam so picked up some decent CC track from itch. I need to get some rest, open the Abletone and record some wild sessions for the post jam version :)
It’s simply a brilliant game! I love the fantasy setting. I love the gameplay, the graphics and the amount of content. Well done!
Thank you very much for playing and for the kind words! Your game is peak! A lot to learn from!
Good game. Well done! Could be more challenging though, I cleared my debt on day 3.
Thank you for playing and for the honest feedback, everything is on point. Balancing the game took me a while and it’s still far from perfect so I stopped and something in the middle in terms of dificulty.