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Eleventh King of Hell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4 | 4.355 | 4.355 |
| Visuals | #7 | 4.688 | 4.688 |
| Overall | #14 | 4.059 | 4.059 |
| Enjoyment | #76 | 3.925 | 3.925 |
| Innovation | #79 | 3.849 | 3.849 |
| Gameplay | #96 | 3.731 | 3.731 |
| Theme | #295 | 3.806 | 3.806 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You play as a judge and you have to figure out the truth
What code and assets did you not make from scratch during the jam (if any)?
Everything was made by the team with love except the font
How many people worked on the game?5
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Comments
the game aesthetics is super awesome and the fine detailing to everything like the juices you have added they are simple amusing great work bud :))
Everything about this game is absolutely amazing!
The attention to detail is incredible. Like the parallax on the cards and the shimmering gold animations.
The characters are very interesting and beautifully designed. The tutorial is long but clear enough, and it was genuinely very engaging to play. Even the music is incredible!
Super pretty game with a very fun mechanic. Nicly fit in with the theme
I really liked the parallax on the cards. Also, Gameplay was really good, I just really like the parallax on the cards.
I liked it and some times gamble playing 2/3 cards instead of taking the save fact checking option before
This game looks awesome and I really want to check it out because it looks like my kind of style, but unfortunately it just says it will not load, and I can't play it at all.
What browser are you using ? Have you tried another browser ?
really fun short and sweet game
really nice graphics and effects. sweet game, thanks for sharing here.
Really well polished game! Love the art style! Great job!
This is a well polished game, solid gameplay. Loved the art and effects. There's not much I can offer as an idea for improvement. If anything, I'd have to say the UI? Given how responsive and reactive the rest of the game was, the UI felt flat or just a little out of place? I dunno, hard to explain. Still well done getting this out there!
I absolutely love your art style. As someone who plays card games, I think this game is fantastic.
Adored the slight parallax on the card art. Extremely polished!
The game looks absolutely stunning and the audio is super polished; it honestly already feels like a finished title ready for release. The card-based gameplay loop is incredibly catchy, and all the design choices just click together perfectly.
Well done!
This is seriously impressive. The visual details and controls feel absolutely top-tier, especially the 3D card effects—they look insanely good. The card mechanics are integrated incredibly well too. It took me a little while to understand how everything worked, but once it clicked, the game became really fun. There’s already more than enough here to keep developing it further, and I think it would work perfectly as a full standalone indie game. Absolutely awesome.
Can only agree with everything my fellow developer from our team already mentioned. Incredible!
Wow, what a banger of an entry. The visuals are incredible, and having multiple songs that loop perfectly just makes for a ready-to-publish presentation.
The gameplay is very satisfying too with a clever system. It's a bit on the easy side, but for the context of a game jam I prefer that to it being arduous! Are you gonna make a full release out of this game?
The art and the visuals are amazing! The game feels so good to play and I love the 3D cards. Well done and the NPX interactions are a great touch to the game. I didn't quite get the rules, but the game was fun regardless!
Everything looks stylish, fits the theme, and feels polished. The idea is excellent, and the execution is insanely impressive for just one week. Hats off to you! I honestly do not even know what else to say - I am seriouslye genuinely impressed.
Wow, impressive visuals from the art, to the parallax to the particle effects to the sfx. Not sure I understood all the rules, but it was sensorily satisfying throwing down the cards. Great job!
literally everything is perfect down to the itch.io page. The parallax card art, the juice, I'd moreso believe this game was a boiled down version of a released/to-be-released game rather than a 1-week jam submission (that's a praise!).
Well done!